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Is this about text events? Then I think this should be a global setting not on characters or portraits? Maybe I'm missing the point though.
It allows you to specify how text gets pre- and suffixed based on who speaks. While the developer can use one symbol for quotation speech, they may also inject specific text effects based on the mood or portrait mode.
I see, that does sound useful. I'm gonna put it on version 2.x milestone for now, but it can be implemented at any time you want, I treat those milestones more as: What needs to be done for version X.
While we could add a default prefix and suffix, I think this is pretty much covered by the new character prefix and suffix system implemented in #2460 , right @CakeVR?
Is your feature request related to a problem? Please describe.
In most Visual Novels, text gets prefixed and suffixed by quotation marks.
Describe the solution you'd like
Allowing to define it on the character as an override or in the portrait settings as a default.
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