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Cmake 32bit Perimeters? #3
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Hi! Testing this on arm is also on my todo list but I don't own any 32 bit raspberry PIE or similar anymore, only 64 bit. Had to google what
I didn't test the instructions above myself so they will probably not work out of the box. Also I didn't run any compile for this yet on 32bit so there is probably some minor things here or there in the code that need fixing. If I find some time I can test it myself. Thanks for testing. |
I tried to build for miyoo-arm32 using this: https://github.com/shauninman/union-miyoomini-toolchain There are some issues though.
The file can be put into the workspace folder the docker image works in. I use It this enough to get you started? It would be probably easier to make a newer docker image based on a newer debian or ubuntu version instead of downloading cmake manually. I can do this but I don't really know what your setup is and if this is a viable solution for your case. |
@diekleinekuh Thanks for looking into this and responding back with your findings. I will see if anything you've said helps with getting it into a 32bit build. Up til this point, I have only been able to successfully run it 64bit wise. It would be quite nice for those with 32bit platforms to be able to enjoy this amazing game, too! Oddly enough, I was able to run a much "earlier" build of it via an older "modified" OpenBOR Build. But, that isn't what we are going for here! We want the real deal:) Thanks again! |
I did get a 32 bit build with the toolchain inside of the docker container mentioned above. Couldn't test it though. Are you trying to get a standalone build of BennuGD or a libretro core? I defaulted to the libretro core one in the main CMakeLists.txt. What game are you trying to run? |
@diekleinekuh if you are able to drop the libretro.so build, id love to try it and see if it works. Was trying to run Streets of Rage remake. If there are any other worthwhile games that run on the engine, be sure to let me know:) |
@diekleinekuh It was nice to discover that you had put together this Libretro wrapper for a Core. I typically work more so with Makefiles than Cmake. If it isn't too much trouble, do you have recommended Cmake commands to generate a libretro-build-miyoo-arm32 build? Thanks so much:) Looking forward to testing this out!
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