-
Notifications
You must be signed in to change notification settings - Fork 8
/
lua.go
126 lines (105 loc) · 2.87 KB
/
lua.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
/*
DiscordConsole is a software aiming to give you full control over accounts, bots and webhooks!
Copyright (C) 2020 Mnpn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package main
import (
"strconv"
"strings"
"time"
"github.com/Shopify/go-lua"
"github.com/bwmarrin/discordgo"
"github.com/fatih/color"
"github.com/jD91mZM2/stdutil"
)
type luaEventData struct {
state *lua.State
function string
}
var luaMessageEvents = make(map[string]*luaEventData)
func runLua(session *discordgo.Session, file string, args ...string) error {
l := lua.NewState()
l.Register("exec", luaExec)
l.Register("replace", luaReplace)
l.Register("sleep", luaSleep)
l.Register("registerEvent", luaRegister)
l.NewTable()
for i, val := range args {
l.PushInteger(i + 1)
l.PushString(val)
l.SetTable(-3)
}
l.SetGlobal("arg")
lua.OpenLibraries(l)
err := lua.DoFile(l, file)
return err
}
func luaExec(l *lua.State) int {
colorAutomated.Set()
returnVal := command(session, commandSource{}, lua.CheckString(l, 1), color.Output)
color.Unset()
l.PushString(returnVal)
return 1
}
func luaReplace(l *lua.State) int {
replaced := strings.Replace(lua.CheckString(l, 1), lua.CheckString(l, 2), lua.CheckString(l, 3), -1)
l.PushString(replaced)
return 1
}
func luaSleep(l *lua.State) int {
num := lua.CheckInteger(l, 1)
time.Sleep(time.Duration(num) * time.Second)
return 0
}
func luaRegister(l *lua.State) int {
id := lua.CheckString(l, 1)
name := lua.CheckString(l, 2)
luaMessageEvents[id] = &luaEventData{
state: l,
function: name,
}
return 0
}
func luaMessageEvent(session *discordgo.Session, e *discordgo.Message) {
timestamp, err := timestamp(e)
if err != nil {
stdutil.PrintErr(tl("failed.timestamp"), err)
}
defer func() {
r := recover()
if r != nil {
stdutil.PrintErr(tl("failed.lua.event"), nil)
}
}()
params := map[string]string{
"ID": e.ID,
"Content": e.Content,
"ChannelID": e.ChannelID,
"Timestamp": timestamp,
"AuthorID": e.Author.ID,
"AuthorBot": strconv.FormatBool(e.Author.Bot),
"AuthorAvatar": e.Author.Avatar,
"AuthorName": e.Author.Username,
}
for _, event := range luaMessageEvents {
l := event.state
l.Global(event.function)
l.NewTable()
for key, val := range params {
l.PushString(key)
l.PushString(val)
l.SetTable(-3)
}
l.Call(1, 0)
}
}