This project features a simple turtle racing game implemented in Python using the Turtle graphics library.
- This file contains the complete implementation of the turtle race in a single script.
- It combines the setup, logic, and user interactions in one place, which can make it easier for quick testing and understanding the flow but can become unwieldy as complexity increases.
- The modular version consists of multiple files:
screen_setup.py
: Handles the setup of the Turtle graphics screen.turtle_setup.py
: Responsible for creating turtles and setting their initial positions.race.py
: Contains the race logic and user betting functionality.utils.py
: Includes utility functions likecalculate_y_positions
for dynamic positioning of turtles.main.py
: The main entry point that ties everything together, calling functions from the other modules.
- Maintainability: Each component can be updated or debugged independently, making the code easier to maintain.
- Reusability: Common functions, like positioning turtles, can be reused across different projects or modules.
- Readability: Separating functionality into different files makes it easier to read and understand the code structure.
- For small projects or quick prototypes, using a single file can simplify the process.
- As the project grows, breaking it into modular components improves organization and makes future enhancements more manageable.
For more information on the Turtle library, visit the official documentation Tutle Library.