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Fallout 4 stuck after loading screen. #4401
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If able I think it would be most interesting to try the newest Intel driver. None on the team have a Intel GPU to try and test with and I am not aware of any such issues on AMD or Nvidia. Also if you are able to get Vulkan Validation layers installed on your system (the package name probably depends on your distro) then it might be interesting to get a new log with |
Actually before doing what I posted above I found something on the mesa tracker that might be applicable here. From issue https://gitlab.freedesktop.org/mesa/mesa/-/issues/3637
A potential workaround to try is mentioned in these comments https://gitlab.freedesktop.org/mesa/mesa/-/issues/3637#note_656051 Edit: Another thing to try might be |
Yes, the behavior is similar. I'll try the suggested workaround in a bit and see what happens. Even if it works it's something that seems weird to have to do for when I want to play this specific game. It seems odd that the issue you first linked to is still open after four years. That's a long time for an issue to not be fixed. Now, this is absolutely speculation, but, would the timeout cause the |
On the Vulkan validation layer approach, I'll have to investigate how to install them on NixOS, as that is the distribution I'm using currently. Even if the problem goes away with one of the fixes, I'll keep trying to contribute to this investigation, such as you say, this issue doesn't seem to be present on AMD or Nvidia, and I might add, I've played this game before on my other computer (one that is currently dismantled so it's not so easy to go and try and reproduce), and I don't remember having this much struggle to make it run correctly. |
Now I am not a dev, dxvk, driver or otherwise (am tester), so don't qoute me here but afaik For what happens behind the scene in the driver when such a error is shown i don't know. I assume some type of reset or recovery is done yes. |
Yes, timeouts do trigger |
Update: The issue is resolved when upping I have not tried with the On another note, is this issue primarily related to Intel's implementation or something on the Vulkan side? If this is an Intel problem my guess is that it won't be easy to fully solve. Something I read on the Mesa issue linked to previously is that this is a known problem that doesn't really happen on Windows because the timeout may be higher on these type of operations. If that's the case, then it may well be outside of dxvk's scope. Hope we can get some definitive conclusion. Upping the timeout value still seems janky. |
In regards to performance, I don't have a measurable figure of this, but I can say that with my low expectations it's playable. Barely. I guess that's not much of a mystery being that I'm running integrated graphics on a pretty old processor by today's standards. |
I am not a dev so I can't say if dxvk can do anything about the long stall that makes the driver timeout, I assume the game does the same on Windows. I think this is something that have to be solved on Intels side. |
Fallout 4 starts normally and with no issues. Aaaand then the game is loaded, and I'm filled with
VK_ERROR_DEVICE_LOST
in the Proton logs. From what I've been reading around this is a problem with Intel's ANV driver being absolute crap regarding vulkan and stuff. I'm not well versed in the linux video stack so apologies if my assumptions are colossally incorrect.This is what's put in dmesg
Software
uname -a
:Linux vic20 6.10.1-zen1 #1-NixOS ZEN SMP PREEMPT_DYNAMIC Tue Jan 1 00:00:00 UTC 1980 x86_64 GNU/Linux
Fallout 4 in windowed mode lowest settings possible
(tried borderless, fullscreen, and nothing makes a difference)
System information
lspci
)Apitrace file(s)
When testing I found that using WineD3D via
PROTON_USE_WINED3D=1
solved my issue (obv the game run horribly bc opengl). As per instructions, apitraces are preferred without dxvk intervention. I don't think this is useful in this case as my problem is not reproducible without dxvk enabled. (Please tell me if an apitrace is needed so I can go through the procedure)Log files
steam-377160.log
Apologies if some useful information was omitted or is wrong, tell me if so and I'll rectify the issue ASAP.
Thanks in advance.
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