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Rendering: objects are removed and added again for each animation frame. #598

Answered by donmccurdy
freddida asked this question in Q&A
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Hi! While there are conditions that might cause objects to be removed and re-added, changing the scale of a node is not supposed to be one of them. So I think this is probably a bug. Would you mind opening an issue on the https://github.com/donmccurdy/glTF-Transform-View repository with a few more details? I think knowing what code you are running in the render loop (just node.setScale([x, y, z]), or more?) might be enough. Thanks!

EDIT: tracking in donmccurdy/glTF-Transform-View#19

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