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TODO.md

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To Do

  • CoolDowns
  • What are the ways players can join the game?
    • logic i have opt in/out isn't flushed out and idk how much i care for it.
    • either through /join or react join
  • Better command descriptions
  • Consider easier to read command names
  • LOG...how have i not put this in yet..
  • Update the help cmd
  • make sure we're salting inputs... be safe not dumb
  • decide on where messages should be sent:
    • admin channel
    • event channel
    • ephemeral response or not? <- if not it will post it what ever channel invoked in.
  • Make some responses prettier with embeds
  • Include Candy Stolen and Candy Won from Cauldron Spell in /stats
  • Cauldron has a chance of exploding it takes away a blast of players candy and gives it to one random player

Found Bugs

  • lottery system..it's wrong
    • DB isn't tracking how many tickets a player has, thus not giving players increased chances of winning
    • But i do like the idea of a moderator or admin coming in and deciding to be evil and give it to one or distributed random player(s) who may not have purchased a ticket 😈 muwahahaha...
  • Make sure tickets_purchased removes tickets after the cauldron draw has occurred!!
  • Show in stats how many tickets you have
  • /trick command sends "The application did not respond." I need to respond with interaction ephemeral true with timeout and then a post_event_channel() to stop this
  • Give 0 candy should not be possible OR should it… with a smart butt remark
  • Stealing from someone who has 0 candy...that meany LOL
    • Give some to the target
      • Put the rest in the cauldron
    • Put all in the cauldron
    • Give all to the target