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I think the problem is that src\Common\Microsoft.Arcade.Common\Microsoft.Arcade.Common.csproj doesn't drag in this logic, so it's that reference to MSBuild('s dependencies) that is treated as "normal".
see #15018 (comment)
That's a bug in the msbuild tasks package authoring here in Arcade:
arcade/eng/BuildTask.targets
Lines 33 to 84 in a3756ed
It only excludes direct package dependencies, not transitive ones. Unsure how to fix this, though.
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