Memory leak in animations #25001
Labels
area-animation
Animation, Transitions, Transforms
memory-leak 💦
Memory usage grows / objects live forever (sub: perf)
platform/android 🤖
platform/iOS 🍎
s/triaged
Issue has been reviewed
s/verified
Verified / Reproducible Issue ready for Engineering Triage
t/bug
Something isn't working
t/perf
The issue affects performance (runtime speed, memory usage, startup time, etc.) (sub: perf)
Milestone
Description
When creating an animation that repeats, new TweenerAnimation Objects are created continuously, filling up the app's memory. If you leave it going long enough, the app will crash.
The provided sample repo includes two memory dumps, one was taken after the app was started, the other one after a few minutes. A diff comparison shows an increase in TweenerAnimation objects:
Steps to Reproduce
Link to public reproduction project repository
https://github.com/owl-guy/PerfTest
Version with bug
8.0.91 SR9.1
Is this a regression from previous behavior?
Not sure, did not test other versions
Last version that worked well
Unknown/Other
Affected platforms
iOS, Android
Affected platform versions
No response
Did you find any workaround?
No response
Relevant log output
No response
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