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Why doesn't anyone implement video and audio libraries in .NET?

The short answer, for many languages, is because they were already implemented in C, and it's way easier/faster to call into the C library then re-implement it. This is especially true if the consuming language makes it difficult or dangerous to write a similarly performant version.

we will need binaries for all architectures

This is true, but often this is accomplished by building platform-specific binaries and only distributing the relevant platform-specific dependencies. This complicates build setup somewhat, but results in smaller output binaries.

So, are there any factors that ultimately result in .NET not having an…

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@winscripter
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@Clockwork-Muse
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@winscripter
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@huoyaoyuan
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@winscripter
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Answer selected by winscripter
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