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Build support for unknown archs - Loongarch in my case #78797
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I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label. |
Tagging subscribers to this area: @dotnet/runtime-infrastructure Issue DetailsI'm building runtime on the Loongarch hardware and I discover that dotnet by itself very reliant on the arch-specific nugets. For example self-contained apps require
/cc @shushanhf
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Hi, @jkotas Is there some discussion about it ? |
dotnet/arcade#11584 is announcement for dotnet/dotnet. You can read more about that in the announcement. dotnet/arcade has the design documents and the discussions for dotnet/dotnet. For example, Red Hat is building S390 port using https://github.com/dotnet/source-build today, and they will switch to dotnet/dotnet once it becomes ready. dotnet/dotnet is a better way to do source-build. I would expect that LoongArch64 can be on the same plan. |
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I'm building runtime on the Loongarch hardware and I discover that dotnet by itself very reliant on the arch-specific nugets.
Also even if I have SDK built for loongarch I still face some issues which is very delicate in nature.
For example self-contained apps require
Microsoft.NETCore.App.Runtime.linux-loongarch64
andMicrosoft.AspNetCore.App.Runtime.linux-loongarch64
. See dotnet/linker#3130 (comment)so who and where should distribute these bits, and under what name when they would be eventually produced? What interim solution for these kind of issues exists? Cannot create layout on unknown arch Loongarch #78854
Similar to this Loongarch add option to disable building Crossgen2 #78749 which is asking for a way to disable Crossgen2 at build level.
Also Mono does not supported on Loongarch How to disable building of Mono on Loongarch #78796
/cc @shushanhf
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