-
-
Notifications
You must be signed in to change notification settings - Fork 1
145 lines (136 loc) · 5.1 KB
/
release.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
name: Manual Release
on:
workflow_dispatch:
inputs:
version:
description: 'Release version'
required: true
permissions:
contents: write
jobs:
# build-linux:
# runs-on: ubuntu-latest
# steps:
# - uses: actions/checkout@v4
# - name: Set up Go
# uses: actions/setup-go@v5
# with:
# go-version: 1.22
# - name: Install fyne-cross
# run: go install github.com/fyne-io/fyne-cross@latest
# - name: Cross-compile for Linux
# run: fyne-cross linux
# - name: Upload Linux artifact
# uses: actions/upload-artifact@v4
# with:
# name: linux-build
# path: fyne-cross/bin/linux-amd64
#
# build-windows:
# runs-on: ubuntu-latest
# steps:
# - uses: actions/checkout@v4
# - name: Set up Go
# uses: actions/setup-go@v5
# with:
# go-version: 1.22
# - name: Install fyne-cross
# run: go install github.com/fyne-io/fyne-cross@latest
# - name: Cross-compile for Windows
# run: fyne-cross windows
# - name: Cross-compile for Linux
# run: fyne-cross linux
# - name: Upload Windows artifact
# uses: actions/upload-artifact@v4
# with:
# name: windows-build
# path: fyne-cross/bin/windows-amd64
build-mac:
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Set up Go
uses: actions/setup-go@v5
with:
go-version: 1.22
- name: Install fyne
run: go install fyne.io/fyne/v2/cmd/fyne@latest
- name: Build Fyne application for macOS
run: fyne package -os darwin -icon Icon.png
- name: Upload macOS artifact
uses: actions/upload-artifact@v4
with:
name: macos-build
path: SoundscapeSync.app
create-release:
runs-on: ubuntu-latest
# needs: [build-linux, build-windows, build-mac]
needs: [build-mac]
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # GitHub token for authentication
with:
tag_name: ${{ github.event.inputs.version }} # Tag name from the push event
release_name: Release ${{ github.event.inputs.version }} # Name of the release
draft: true # Set to true if you want to create a draft release
prerelease: true # Set to true if this is a prerelease
# - uses: actions/download-artifact@v4
# with:
# name: linux-build
# - name: Prepare DEB package
# run: |
# mkdir -p .debpkg/DEBIAN
# echo "Package: SoundscapeSync" > .debpkg/DEBIAN/control
# echo "Version: ${{ github.event.inputs.version }}" >> .debpkg/DEBIAN/control
# echo "Architecture: amd64" >> .debpkg/DEBIAN/control
# echo "Maintainer: Dominik Polakovics <[email protected]>" >> .debpkg/DEBIAN/control
# mkdir -p .debpkg/usr/bin
# cp fyne-cross/bin/linux-amd64/soundscape-sync .debpkg/usr/bin
# - name: Create DEB package
# uses: jiro4989/build-deb-action@v3
# with:
# package: SoundscapeSync
# package_root: .debpkg
# maintainer: "Dominik Polakovics <[email protected]>"
# version: "${{ github.event.inputs.version }}"
# arch: 'amd64'
# desc: 'This is my sample package.'
# depends: 'ffmpeg'
# - name: get file name
# run: |
# mv *.deb soundscapesync-${{ github.event.inputs.version }}.deb
# - uses: actions/download-artifact@v4
# with:
# name: windows-build
# - name: Upload Windows Asset
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # GitHub token for authentication
# with:
# upload_url: ${{ steps.create_release.outputs.upload_url }} # URL for uploading assets
# asset_path: SoundscapeSync.exe # Path to your asset file
# asset_name: SoundscapeSync.exe # Name of the asset file
# asset_content_type: application/x-msdownload # Content type of the asset
- uses: actions/download-artifact@v4
with:
name: macos-build
- name: Unzip MacOS
run: |
zip -r SoundscapeSync.app Contents
UPLOAD_URL=${{ steps.create_release.outputs.upload_url }}
curl -X POST "$UPLOAD_URL?name=SoundscapeSync.app" \
-H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \
-H "Content-Type: application/octet-stream" \
--data-binary @SoundscapeSync.app
# - name: Upload MacOS Asset
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # GitHub token for authentication
# with:
# upload_url: ${{ steps.create_release.outputs.upload_url }} # URL for uploading assets
# asset_path: SoundscapeSync.app # Path to your asset file
# asset_name: SoundscapeSync.app # Name of the asset file
# asset_content_type: application/octet-stream # Content type of the asset