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jszip.js
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jszip.js
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/*!
JSZip v3.10.1 - A JavaScript class for generating and reading zip files
<http://stuartk.com/jszip>
(c) 2009-2016 Stuart Knightley <stuart [at] stuartk.com>
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/main/LICENSE.markdown.
JSZip uses the library pako released under the MIT license :
https://github.com/nodeca/pako/blob/main/LICENSE
*/
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.JSZip = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
"use strict";
var utils = require("./utils");
var support = require("./support");
// private property
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
// public method for encoding
exports.encode = function(input) {
var output = [];
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0, len = input.length, remainingBytes = len;
var isArray = utils.getTypeOf(input) !== "string";
while (i < input.length) {
remainingBytes = len - i;
if (!isArray) {
chr1 = input.charCodeAt(i++);
chr2 = i < len ? input.charCodeAt(i++) : 0;
chr3 = i < len ? input.charCodeAt(i++) : 0;
} else {
chr1 = input[i++];
chr2 = i < len ? input[i++] : 0;
chr3 = i < len ? input[i++] : 0;
}
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = remainingBytes > 1 ? (((chr2 & 15) << 2) | (chr3 >> 6)) : 64;
enc4 = remainingBytes > 2 ? (chr3 & 63) : 64;
output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4));
}
return output.join("");
};
// public method for decoding
exports.decode = function(input) {
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0, resultIndex = 0;
var dataUrlPrefix = "data:";
if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) {
// This is a common error: people give a data url
// (data:image/png;base64,iVBOR...) with a {base64: true} and
// wonders why things don't work.
// We can detect that the string input looks like a data url but we
// *can't* be sure it is one: removing everything up to the comma would
// be too dangerous.
throw new Error("Invalid base64 input, it looks like a data url.");
}
input = input.replace(/[^A-Za-z0-9+/=]/g, "");
var totalLength = input.length * 3 / 4;
if(input.charAt(input.length - 1) === _keyStr.charAt(64)) {
totalLength--;
}
if(input.charAt(input.length - 2) === _keyStr.charAt(64)) {
totalLength--;
}
if (totalLength % 1 !== 0) {
// totalLength is not an integer, the length does not match a valid
// base64 content. That can happen if:
// - the input is not a base64 content
// - the input is *almost* a base64 content, with a extra chars at the
// beginning or at the end
// - the input uses a base64 variant (base64url for example)
throw new Error("Invalid base64 input, bad content length.");
}
var output;
if (support.uint8array) {
output = new Uint8Array(totalLength|0);
} else {
output = new Array(totalLength|0);
}
while (i < input.length) {
enc1 = _keyStr.indexOf(input.charAt(i++));
enc2 = _keyStr.indexOf(input.charAt(i++));
enc3 = _keyStr.indexOf(input.charAt(i++));
enc4 = _keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output[resultIndex++] = chr1;
if (enc3 !== 64) {
output[resultIndex++] = chr2;
}
if (enc4 !== 64) {
output[resultIndex++] = chr3;
}
}
return output;
};
},{"./support":30,"./utils":32}],2:[function(require,module,exports){
"use strict";
var external = require("./external");
var DataWorker = require("./stream/DataWorker");
var Crc32Probe = require("./stream/Crc32Probe");
var DataLengthProbe = require("./stream/DataLengthProbe");
/**
* Represent a compressed object, with everything needed to decompress it.
* @constructor
* @param {number} compressedSize the size of the data compressed.
* @param {number} uncompressedSize the size of the data after decompression.
* @param {number} crc32 the crc32 of the decompressed file.
* @param {object} compression the type of compression, see lib/compressions.js.
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data.
*/
function CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) {
this.compressedSize = compressedSize;
this.uncompressedSize = uncompressedSize;
this.crc32 = crc32;
this.compression = compression;
this.compressedContent = data;
}
CompressedObject.prototype = {
/**
* Create a worker to get the uncompressed content.
* @return {GenericWorker} the worker.
*/
getContentWorker: function () {
var worker = new DataWorker(external.Promise.resolve(this.compressedContent))
.pipe(this.compression.uncompressWorker())
.pipe(new DataLengthProbe("data_length"));
var that = this;
worker.on("end", function () {
if (this.streamInfo["data_length"] !== that.uncompressedSize) {
throw new Error("Bug : uncompressed data size mismatch");
}
});
return worker;
},
/**
* Create a worker to get the compressed content.
* @return {GenericWorker} the worker.
*/
getCompressedWorker: function () {
return new DataWorker(external.Promise.resolve(this.compressedContent))
.withStreamInfo("compressedSize", this.compressedSize)
.withStreamInfo("uncompressedSize", this.uncompressedSize)
.withStreamInfo("crc32", this.crc32)
.withStreamInfo("compression", this.compression)
;
}
};
/**
* Chain the given worker with other workers to compress the content with the
* given compression.
* @param {GenericWorker} uncompressedWorker the worker to pipe.
* @param {Object} compression the compression object.
* @param {Object} compressionOptions the options to use when compressing.
* @return {GenericWorker} the new worker compressing the content.
*/
CompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) {
return uncompressedWorker
.pipe(new Crc32Probe())
.pipe(new DataLengthProbe("uncompressedSize"))
.pipe(compression.compressWorker(compressionOptions))
.pipe(new DataLengthProbe("compressedSize"))
.withStreamInfo("compression", compression);
};
module.exports = CompressedObject;
},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(require,module,exports){
"use strict";
var GenericWorker = require("./stream/GenericWorker");
exports.STORE = {
magic: "\x00\x00",
compressWorker : function () {
return new GenericWorker("STORE compression");
},
uncompressWorker : function () {
return new GenericWorker("STORE decompression");
}
};
exports.DEFLATE = require("./flate");
},{"./flate":7,"./stream/GenericWorker":28}],4:[function(require,module,exports){
"use strict";
var utils = require("./utils");
/**
* The following functions come from pako, from pako/lib/zlib/crc32.js
* released under the MIT license, see pako https://github.com/nodeca/pako/
*/
// Use ordinary array, since untyped makes no boost here
function makeTable() {
var c, table = [];
for(var n =0; n < 256; n++){
c = n;
for(var k =0; k < 8; k++){
c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
}
table[n] = c;
}
return table;
}
// Create table on load. Just 255 signed longs. Not a problem.
var crcTable = makeTable();
function crc32(crc, buf, len, pos) {
var t = crcTable, end = pos + len;
crc = crc ^ (-1);
for (var i = pos; i < end; i++ ) {
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
}
return (crc ^ (-1)); // >>> 0;
}
// That's all for the pako functions.
/**
* Compute the crc32 of a string.
* This is almost the same as the function crc32, but for strings. Using the
* same function for the two use cases leads to horrible performances.
* @param {Number} crc the starting value of the crc.
* @param {String} str the string to use.
* @param {Number} len the length of the string.
* @param {Number} pos the starting position for the crc32 computation.
* @return {Number} the computed crc32.
*/
function crc32str(crc, str, len, pos) {
var t = crcTable, end = pos + len;
crc = crc ^ (-1);
for (var i = pos; i < end; i++ ) {
crc = (crc >>> 8) ^ t[(crc ^ str.charCodeAt(i)) & 0xFF];
}
return (crc ^ (-1)); // >>> 0;
}
module.exports = function crc32wrapper(input, crc) {
if (typeof input === "undefined" || !input.length) {
return 0;
}
var isArray = utils.getTypeOf(input) !== "string";
if(isArray) {
return crc32(crc|0, input, input.length, 0);
} else {
return crc32str(crc|0, input, input.length, 0);
}
};
},{"./utils":32}],5:[function(require,module,exports){
"use strict";
exports.base64 = false;
exports.binary = false;
exports.dir = false;
exports.createFolders = true;
exports.date = null;
exports.compression = null;
exports.compressionOptions = null;
exports.comment = null;
exports.unixPermissions = null;
exports.dosPermissions = null;
},{}],6:[function(require,module,exports){
"use strict";
// load the global object first:
// - it should be better integrated in the system (unhandledRejection in node)
// - the environment may have a custom Promise implementation (see zone.js)
var ES6Promise = null;
if (typeof Promise !== "undefined") {
ES6Promise = Promise;
} else {
ES6Promise = require("lie");
}
/**
* Let the user use/change some implementations.
*/
module.exports = {
Promise: ES6Promise
};
},{"lie":37}],7:[function(require,module,exports){
"use strict";
var USE_TYPEDARRAY = (typeof Uint8Array !== "undefined") && (typeof Uint16Array !== "undefined") && (typeof Uint32Array !== "undefined");
var pako = require("pako");
var utils = require("./utils");
var GenericWorker = require("./stream/GenericWorker");
var ARRAY_TYPE = USE_TYPEDARRAY ? "uint8array" : "array";
exports.magic = "\x08\x00";
/**
* Create a worker that uses pako to inflate/deflate.
* @constructor
* @param {String} action the name of the pako function to call : either "Deflate" or "Inflate".
* @param {Object} options the options to use when (de)compressing.
*/
function FlateWorker(action, options) {
GenericWorker.call(this, "FlateWorker/" + action);
this._pako = null;
this._pakoAction = action;
this._pakoOptions = options;
// the `meta` object from the last chunk received
// this allow this worker to pass around metadata
this.meta = {};
}
utils.inherits(FlateWorker, GenericWorker);
/**
* @see GenericWorker.processChunk
*/
FlateWorker.prototype.processChunk = function (chunk) {
this.meta = chunk.meta;
if (this._pako === null) {
this._createPako();
}
this._pako.push(utils.transformTo(ARRAY_TYPE, chunk.data), false);
};
/**
* @see GenericWorker.flush
*/
FlateWorker.prototype.flush = function () {
GenericWorker.prototype.flush.call(this);
if (this._pako === null) {
this._createPako();
}
this._pako.push([], true);
};
/**
* @see GenericWorker.cleanUp
*/
FlateWorker.prototype.cleanUp = function () {
GenericWorker.prototype.cleanUp.call(this);
this._pako = null;
};
/**
* Create the _pako object.
* TODO: lazy-loading this object isn't the best solution but it's the
* quickest. The best solution is to lazy-load the worker list. See also the
* issue #446.
*/
FlateWorker.prototype._createPako = function () {
this._pako = new pako[this._pakoAction]({
raw: true,
level: this._pakoOptions.level || -1 // default compression
});
var self = this;
this._pako.onData = function(data) {
self.push({
data : data,
meta : self.meta
});
};
};
exports.compressWorker = function (compressionOptions) {
return new FlateWorker("Deflate", compressionOptions);
};
exports.uncompressWorker = function () {
return new FlateWorker("Inflate", {});
};
},{"./stream/GenericWorker":28,"./utils":32,"pako":38}],8:[function(require,module,exports){
"use strict";
var utils = require("../utils");
var GenericWorker = require("../stream/GenericWorker");
var utf8 = require("../utf8");
var crc32 = require("../crc32");
var signature = require("../signature");
/**
* Transform an integer into a string in hexadecimal.
* @private
* @param {number} dec the number to convert.
* @param {number} bytes the number of bytes to generate.
* @returns {string} the result.
*/
var decToHex = function(dec, bytes) {
var hex = "", i;
for (i = 0; i < bytes; i++) {
hex += String.fromCharCode(dec & 0xff);
dec = dec >>> 8;
}
return hex;
};
/**
* Generate the UNIX part of the external file attributes.
* @param {Object} unixPermissions the unix permissions or null.
* @param {Boolean} isDir true if the entry is a directory, false otherwise.
* @return {Number} a 32 bit integer.
*
* adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
*
* TTTTsstrwxrwxrwx0000000000ADVSHR
* ^^^^____________________________ file type, see zipinfo.c (UNX_*)
* ^^^_________________________ setuid, setgid, sticky
* ^^^^^^^^^________________ permissions
* ^^^^^^^^^^______ not used ?
* ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
*/
var generateUnixExternalFileAttr = function (unixPermissions, isDir) {
var result = unixPermissions;
if (!unixPermissions) {
// I can't use octal values in strict mode, hence the hexa.
// 040775 => 0x41fd
// 0100664 => 0x81b4
result = isDir ? 0x41fd : 0x81b4;
}
return (result & 0xFFFF) << 16;
};
/**
* Generate the DOS part of the external file attributes.
* @param {Object} dosPermissions the dos permissions or null.
* @param {Boolean} isDir true if the entry is a directory, false otherwise.
* @return {Number} a 32 bit integer.
*
* Bit 0 Read-Only
* Bit 1 Hidden
* Bit 2 System
* Bit 3 Volume Label
* Bit 4 Directory
* Bit 5 Archive
*/
var generateDosExternalFileAttr = function (dosPermissions) {
// the dir flag is already set for compatibility
return (dosPermissions || 0) & 0x3F;
};
/**
* Generate the various parts used in the construction of the final zip file.
* @param {Object} streamInfo the hash with information about the compressed file.
* @param {Boolean} streamedContent is the content streamed ?
* @param {Boolean} streamingEnded is the stream finished ?
* @param {number} offset the current offset from the start of the zip file.
* @param {String} platform let's pretend we are this platform (change platform dependents fields)
* @param {Function} encodeFileName the function to encode the file name / comment.
* @return {Object} the zip parts.
*/
var generateZipParts = function(streamInfo, streamedContent, streamingEnded, offset, platform, encodeFileName) {
var file = streamInfo["file"],
compression = streamInfo["compression"],
useCustomEncoding = encodeFileName !== utf8.utf8encode,
encodedFileName = utils.transformTo("string", encodeFileName(file.name)),
utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
comment = file.comment,
encodedComment = utils.transformTo("string", encodeFileName(comment)),
utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
useUTF8ForComment = utfEncodedComment.length !== comment.length,
dosTime,
dosDate,
extraFields = "",
unicodePathExtraField = "",
unicodeCommentExtraField = "",
dir = file.dir,
date = file.date;
var dataInfo = {
crc32 : 0,
compressedSize : 0,
uncompressedSize : 0
};
// if the content is streamed, the sizes/crc32 are only available AFTER
// the end of the stream.
if (!streamedContent || streamingEnded) {
dataInfo.crc32 = streamInfo["crc32"];
dataInfo.compressedSize = streamInfo["compressedSize"];
dataInfo.uncompressedSize = streamInfo["uncompressedSize"];
}
var bitflag = 0;
if (streamedContent) {
// Bit 3: the sizes/crc32 are set to zero in the local header.
// The correct values are put in the data descriptor immediately
// following the compressed data.
bitflag |= 0x0008;
}
if (!useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment)) {
// Bit 11: Language encoding flag (EFS).
bitflag |= 0x0800;
}
var extFileAttr = 0;
var versionMadeBy = 0;
if (dir) {
// dos or unix, we set the dos dir flag
extFileAttr |= 0x00010;
}
if(platform === "UNIX") {
versionMadeBy = 0x031E; // UNIX, version 3.0
extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
} else { // DOS or other, fallback to DOS
versionMadeBy = 0x0014; // DOS, version 2.0
extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
}
// date
// @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
// @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
// @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
dosTime = date.getUTCHours();
dosTime = dosTime << 6;
dosTime = dosTime | date.getUTCMinutes();
dosTime = dosTime << 5;
dosTime = dosTime | date.getUTCSeconds() / 2;
dosDate = date.getUTCFullYear() - 1980;
dosDate = dosDate << 4;
dosDate = dosDate | (date.getUTCMonth() + 1);
dosDate = dosDate << 5;
dosDate = dosDate | date.getUTCDate();
if (useUTF8ForFileName) {
// set the unicode path extra field. unzip needs at least one extra
// field to correctly handle unicode path, so using the path is as good
// as any other information. This could improve the situation with
// other archive managers too.
// This field is usually used without the utf8 flag, with a non
// unicode path in the header (winrar, winzip). This helps (a bit)
// with the messy Windows' default compressed folders feature but
// breaks on p7zip which doesn't seek the unicode path extra field.
// So for now, UTF-8 everywhere !
unicodePathExtraField =
// Version
decToHex(1, 1) +
// NameCRC32
decToHex(crc32(encodedFileName), 4) +
// UnicodeName
utfEncodedFileName;
extraFields +=
// Info-ZIP Unicode Path Extra Field
"\x75\x70" +
// size
decToHex(unicodePathExtraField.length, 2) +
// content
unicodePathExtraField;
}
if(useUTF8ForComment) {
unicodeCommentExtraField =
// Version
decToHex(1, 1) +
// CommentCRC32
decToHex(crc32(encodedComment), 4) +
// UnicodeName
utfEncodedComment;
extraFields +=
// Info-ZIP Unicode Path Extra Field
"\x75\x63" +
// size
decToHex(unicodeCommentExtraField.length, 2) +
// content
unicodeCommentExtraField;
}
var header = "";
// version needed to extract
header += "\x0A\x00";
// general purpose bit flag
header += decToHex(bitflag, 2);
// compression method
header += compression.magic;
// last mod file time
header += decToHex(dosTime, 2);
// last mod file date
header += decToHex(dosDate, 2);
// crc-32
header += decToHex(dataInfo.crc32, 4);
// compressed size
header += decToHex(dataInfo.compressedSize, 4);
// uncompressed size
header += decToHex(dataInfo.uncompressedSize, 4);
// file name length
header += decToHex(encodedFileName.length, 2);
// extra field length
header += decToHex(extraFields.length, 2);
var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields;
var dirRecord = signature.CENTRAL_FILE_HEADER +
// version made by (00: DOS)
decToHex(versionMadeBy, 2) +
// file header (common to file and central directory)
header +
// file comment length
decToHex(encodedComment.length, 2) +
// disk number start
"\x00\x00" +
// internal file attributes TODO
"\x00\x00" +
// external file attributes
decToHex(extFileAttr, 4) +
// relative offset of local header
decToHex(offset, 4) +
// file name
encodedFileName +
// extra field
extraFields +
// file comment
encodedComment;
return {
fileRecord: fileRecord,
dirRecord: dirRecord
};
};
/**
* Generate the EOCD record.
* @param {Number} entriesCount the number of entries in the zip file.
* @param {Number} centralDirLength the length (in bytes) of the central dir.
* @param {Number} localDirLength the length (in bytes) of the local dir.
* @param {String} comment the zip file comment as a binary string.
* @param {Function} encodeFileName the function to encode the comment.
* @return {String} the EOCD record.
*/
var generateCentralDirectoryEnd = function (entriesCount, centralDirLength, localDirLength, comment, encodeFileName) {
var dirEnd = "";
var encodedComment = utils.transformTo("string", encodeFileName(comment));
// end of central dir signature
dirEnd = signature.CENTRAL_DIRECTORY_END +
// number of this disk
"\x00\x00" +
// number of the disk with the start of the central directory
"\x00\x00" +
// total number of entries in the central directory on this disk
decToHex(entriesCount, 2) +
// total number of entries in the central directory
decToHex(entriesCount, 2) +
// size of the central directory 4 bytes
decToHex(centralDirLength, 4) +
// offset of start of central directory with respect to the starting disk number
decToHex(localDirLength, 4) +
// .ZIP file comment length
decToHex(encodedComment.length, 2) +
// .ZIP file comment
encodedComment;
return dirEnd;
};
/**
* Generate data descriptors for a file entry.
* @param {Object} streamInfo the hash generated by a worker, containing information
* on the file entry.
* @return {String} the data descriptors.
*/
var generateDataDescriptors = function (streamInfo) {
var descriptor = "";
descriptor = signature.DATA_DESCRIPTOR +
// crc-32 4 bytes
decToHex(streamInfo["crc32"], 4) +
// compressed size 4 bytes
decToHex(streamInfo["compressedSize"], 4) +
// uncompressed size 4 bytes
decToHex(streamInfo["uncompressedSize"], 4);
return descriptor;
};
/**
* A worker to concatenate other workers to create a zip file.
* @param {Boolean} streamFiles `true` to stream the content of the files,
* `false` to accumulate it.
* @param {String} comment the comment to use.
* @param {String} platform the platform to use, "UNIX" or "DOS".
* @param {Function} encodeFileName the function to encode file names and comments.
*/
function ZipFileWorker(streamFiles, comment, platform, encodeFileName) {
GenericWorker.call(this, "ZipFileWorker");
// The number of bytes written so far. This doesn't count accumulated chunks.
this.bytesWritten = 0;
// The comment of the zip file
this.zipComment = comment;
// The platform "generating" the zip file.
this.zipPlatform = platform;
// the function to encode file names and comments.
this.encodeFileName = encodeFileName;
// Should we stream the content of the files ?
this.streamFiles = streamFiles;
// If `streamFiles` is false, we will need to accumulate the content of the
// files to calculate sizes / crc32 (and write them *before* the content).
// This boolean indicates if we are accumulating chunks (it will change a lot
// during the lifetime of this worker).
this.accumulate = false;
// The buffer receiving chunks when accumulating content.
this.contentBuffer = [];
// The list of generated directory records.
this.dirRecords = [];
// The offset (in bytes) from the beginning of the zip file for the current source.
this.currentSourceOffset = 0;
// The total number of entries in this zip file.
this.entriesCount = 0;
// the name of the file currently being added, null when handling the end of the zip file.
// Used for the emitted metadata.
this.currentFile = null;
this._sources = [];
}
utils.inherits(ZipFileWorker, GenericWorker);
/**
* @see GenericWorker.push
*/
ZipFileWorker.prototype.push = function (chunk) {
var currentFilePercent = chunk.meta.percent || 0;
var entriesCount = this.entriesCount;
var remainingFiles = this._sources.length;
if(this.accumulate) {
this.contentBuffer.push(chunk);
} else {
this.bytesWritten += chunk.data.length;
GenericWorker.prototype.push.call(this, {
data : chunk.data,
meta : {
currentFile : this.currentFile,
percent : entriesCount ? (currentFilePercent + 100 * (entriesCount - remainingFiles - 1)) / entriesCount : 100
}
});
}
};
/**
* The worker started a new source (an other worker).
* @param {Object} streamInfo the streamInfo object from the new source.
*/
ZipFileWorker.prototype.openedSource = function (streamInfo) {
this.currentSourceOffset = this.bytesWritten;
this.currentFile = streamInfo["file"].name;
var streamedContent = this.streamFiles && !streamInfo["file"].dir;
// don't stream folders (because they don't have any content)
if(streamedContent) {
var record = generateZipParts(streamInfo, streamedContent, false, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);
this.push({
data : record.fileRecord,
meta : {percent:0}
});
} else {
// we need to wait for the whole file before pushing anything
this.accumulate = true;
}
};
/**
* The worker finished a source (an other worker).
* @param {Object} streamInfo the streamInfo object from the finished source.
*/
ZipFileWorker.prototype.closedSource = function (streamInfo) {
this.accumulate = false;
var streamedContent = this.streamFiles && !streamInfo["file"].dir;
var record = generateZipParts(streamInfo, streamedContent, true, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);
this.dirRecords.push(record.dirRecord);
if(streamedContent) {
// after the streamed file, we put data descriptors
this.push({
data : generateDataDescriptors(streamInfo),
meta : {percent:100}
});
} else {
// the content wasn't streamed, we need to push everything now
// first the file record, then the content
this.push({
data : record.fileRecord,
meta : {percent:0}
});
while(this.contentBuffer.length) {
this.push(this.contentBuffer.shift());
}
}
this.currentFile = null;
};
/**
* @see GenericWorker.flush
*/
ZipFileWorker.prototype.flush = function () {
var localDirLength = this.bytesWritten;
for(var i = 0; i < this.dirRecords.length; i++) {
this.push({
data : this.dirRecords[i],
meta : {percent:100}
});
}
var centralDirLength = this.bytesWritten - localDirLength;
var dirEnd = generateCentralDirectoryEnd(this.dirRecords.length, centralDirLength, localDirLength, this.zipComment, this.encodeFileName);
this.push({
data : dirEnd,
meta : {percent:100}
});
};
/**
* Prepare the next source to be read.
*/
ZipFileWorker.prototype.prepareNextSource = function () {
this.previous = this._sources.shift();
this.openedSource(this.previous.streamInfo);
if (this.isPaused) {
this.previous.pause();
} else {
this.previous.resume();
}
};
/**
* @see GenericWorker.registerPrevious
*/
ZipFileWorker.prototype.registerPrevious = function (previous) {
this._sources.push(previous);
var self = this;
previous.on("data", function (chunk) {
self.processChunk(chunk);
});
previous.on("end", function () {
self.closedSource(self.previous.streamInfo);
if(self._sources.length) {
self.prepareNextSource();
} else {
self.end();
}
});
previous.on("error", function (e) {
self.error(e);
});
return this;
};
/**
* @see GenericWorker.resume
*/
ZipFileWorker.prototype.resume = function () {
if(!GenericWorker.prototype.resume.call(this)) {
return false;
}
if (!this.previous && this._sources.length) {
this.prepareNextSource();
return true;
}
if (!this.previous && !this._sources.length && !this.generatedError) {
this.end();
return true;
}
};
/**
* @see GenericWorker.error
*/
ZipFileWorker.prototype.error = function (e) {
var sources = this._sources;
if(!GenericWorker.prototype.error.call(this, e)) {
return false;
}
for(var i = 0; i < sources.length; i++) {
try {
sources[i].error(e);
} catch(e) {
// the `error` exploded, nothing to do
}
}
return true;
};
/**
* @see GenericWorker.lock
*/
ZipFileWorker.prototype.lock = function () {
GenericWorker.prototype.lock.call(this);
var sources = this._sources;
for(var i = 0; i < sources.length; i++) {
sources[i].lock();
}
};
module.exports = ZipFileWorker;
},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(require,module,exports){
"use strict";
var compressions = require("../compressions");
var ZipFileWorker = require("./ZipFileWorker");
/**
* Find the compression to use.
* @param {String} fileCompression the compression defined at the file level, if any.
* @param {String} zipCompression the compression defined at the load() level.
* @return {Object} the compression object to use.
*/
var getCompression = function (fileCompression, zipCompression) {
var compressionName = fileCompression || zipCompression;
var compression = compressions[compressionName];
if (!compression) {
throw new Error(compressionName + " is not a valid compression method !");
}
return compression;
};
/**
* Create a worker to generate a zip file.
* @param {JSZip} zip the JSZip instance at the right root level.
* @param {Object} options to generate the zip file.
* @param {String} comment the comment to use.
*/
exports.generateWorker = function (zip, options, comment) {
var zipFileWorker = new ZipFileWorker(options.streamFiles, comment, options.platform, options.encodeFileName);
var entriesCount = 0;
try {
zip.forEach(function (relativePath, file) {
entriesCount++;
var compression = getCompression(file.options.compression, options.compression);
var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};
var dir = file.dir, date = file.date;
file._compressWorker(compression, compressionOptions)
.withStreamInfo("file", {
name : relativePath,
dir : dir,
date : date,
comment : file.comment || "",
unixPermissions : file.unixPermissions,
dosPermissions : file.dosPermissions