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tileflags_string.go
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/
tileflags_string.go
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// Code generated by "stringer -type TileFlags"; DO NOT EDIT.
package mt
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[TileBackfaceCull-1]
_ = x[TileAbleH-2]
_ = x[TileAbleV-4]
_ = x[TileColor-8]
_ = x[TileScale-16]
_ = x[TileAlign-32]
}
const (
_TileFlags_name_0 = "TileBackfaceCullTileAbleH"
_TileFlags_name_1 = "TileAbleV"
_TileFlags_name_2 = "TileColor"
_TileFlags_name_3 = "TileScale"
_TileFlags_name_4 = "TileAlign"
)
var (
_TileFlags_index_0 = [...]uint8{0, 16, 25}
)
func (i TileFlags) String() string {
switch {
case 1 <= i && i <= 2:
i -= 1
return _TileFlags_name_0[_TileFlags_index_0[i]:_TileFlags_index_0[i+1]]
case i == 4:
return _TileFlags_name_1
case i == 8:
return _TileFlags_name_2
case i == 16:
return _TileFlags_name_3
case i == 32:
return _TileFlags_name_4
default:
return "TileFlags(" + strconv.FormatInt(int64(i), 10) + ")"
}
}