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A collection of support articles for the WesterosCraft Launcher.
WesterosCraft uses a custom launcher for a variety of reasons:
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Vanilla Minecraft has far too many restrictions that prevent us from creating the immersive world that we are able to build on a custom launcher. Through a custom launcher, we are able to create brand new custom blocks, from crates of fruit scattered across a marketplace, to dusty parchments in the work room of a maester.
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It allows us complete freedom to add plugins, modifications and systems which both enhance the building, and exploration aspects that the server has to offer.
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A custom launcher affords us the flexibility to change and adapt the way we run things as our community continues to grow. Suggestions from builders and visitors are able to be integrated with ease on our custom platform.
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Eventually, the world we create will set the stage for a complex MMORPG experience, something impossible with vanilla Minecraft.
All game files are stored in the the data folder. You can change this value under Launcher Settings.
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Windows
AppData/Roaming/.westeroscraft/
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macOS
~/Library/Application Support/.westeroscraft/
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Linux
/home/.westeroscraft/
Screenshots and world saves are stored in the instance folder for the corresponding server configuration.
.westeroscraft/instances/{SERVER}
The launcher configuration files (config.json, distribution.json) are stored in the userData
folder.
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Windows
%APPDATA%/WesterosCraft Launcher
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macOS
~/Library/Application Support/WesterosCraft Launcher
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Linux
$XDG_CONFIG_HOME/WesterosCraft Launcher
or~/.config/WesterosCraft Launcher