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crash when used as face-view labeling #22
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Hey, I ran into the exact same problem as yours. Did you work it out eventually? |
For me, I didn't find out a single working mesh... |
Hi there, I'd be happy tro investigate that. If you send me the mesh and instructions to replicate, I'll take a shot at it (at least under Linux). |
Hi, this is one of my meshes that is keep getting the segmentation fault. I have tried it on Linux(Ubuntu) and it works fine on it. |
Interesting - so far, I seem to be unable to reproduce it. Can you name me the CPU you're using so I can narrow this down to the right instruction set (AVX/2, SSE, ...)? |
One further thing to try would be edit all |
My CPU is Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz (4 CPUs), ~3.6GHz |
Just tested it, no luck though. |
Surprisingly, I tested Update: I just rebuild tbb with MinGW-GCC and still get the segmentation fault... |
I can confirm that my bug is related to the compiler, there've been serval discussion about this bug. |
Ah, too bad, it's a compiler bug. Are you able to switch to VS? I'll push the change in #21 upstream. Regarding this problem, I only see two possibilities going forward:
|
Yeah, but I was able to avoid the problem by setting simd width to 4 using mingw. I don't know what it will do to the final outcome though. |
@xubury @dthuerck |
I think I might have found the reason, looks like the "labels" within the "label_set" are assumed to be sorted. If not, bad things happen. Correct? |
Solved by making sure labels are sorted. cc: @cdcseacave in case you are still interested in trying it again. |
Thanks for investigating! |
I tried to use it as demonstrated in
mvs_texturing
, but for some meshes it crashes:I can send the mesh, but I do not see an easy way to dump the mapmap problem to a file to send you the problem.
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