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The exercise concerns modelling of a room in the Odeon software. The exercise consist of two parts. The first is about familirization with the software, this is done by examining a selfmade model of an auditorium at DTU, made with Google SketchUp.
In the second part a provided model of the danish theater \O stre Gasv\ae rk is examined. This part is further divided into two sections; one concerning the exploration of the acoustics of the room, and one improving the acoustics.