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stepc.project
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stepc.project
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<?xml version="1.0" encoding="UTF-8"?>
<CodeLite_Project Name="stepc" Version="10.0.0" InternalType="">
<Plugins>
<Plugin Name="qmake">
<![CDATA[00010001N0005Debug000000000000]]>
</Plugin>
</Plugins>
<VirtualDirectory Name="srco">
<File Name="../stepb/sfc_state_sl.c"/>
<File Name="../stepb/sfc_render_ez.c"/>
<File Name="../stepb/sfc_ppu.c"/>
<File Name="../stepb/sfc_play_ez.c"/>
<File Name="../stepb/sfc_mapper.c"/>
<File Name="../stepb/sfc_famicom.c"/>
<File Name="../stepb/sfc_crc32b.c"/>
<File Name="../stepb/sfc_cpu.c"/>
<File Name="../stepb/sfc_config.c"/>
<File Name="../stepb/sfc_addr4020.c"/>
<File Name="../stepb/sfc_6502.c"/>
</VirtualDirectory>
<VirtualDirectory Name="mapper">
<File Name="../stepb/sfc_mapper_074_mmc3_mo.c"/>
<File Name="../stepb/sfc_mapper_004_mmc3.c"/>
<File Name="../stepb/sfc_mapper_003_cnrom.c"/>
<File Name="../stepb/sfc_mapper_002_uxrom.c"/>
<File Name="../stepb/sfc_mapper_001_mmc1.c"/>
</VirtualDirectory>
<VirtualDirectory Name="header">
<File Name="../stepb/sfc_rom.h"/>
<File Name="../stepb/sfc_ppu.h"/>
<File Name="../stepb/sfc_play.h"/>
<File Name="../stepb/sfc_mapper_helper.h"/>
<File Name="../stepb/sfc_mapper.h"/>
<File Name="../stepb/sfc_famicom.h"/>
<File Name="../stepb/sfc_cpu.h"/>
<File Name="../stepb/sfc_config.h"/>
<File Name="../stepb/sfc_code.h"/>
<File Name="../stepb/sfc_apu.h"/>
<File Name="../stepb/sfc_6502.h"/>
</VirtualDirectory>
<VirtualDirectory Name="cpp">
<File Name="../common/xa2_play1.cpp"/>
<File Name="../common/xa2_interface1.h"/>
<File Name="../common/p_XAudio2_base.h"/>
<File Name="../common/p_XAudio2_7.h"/>
<File Name="../common/d2d_interface1.h"/>
<File Name="../common/d2d_draw1.cpp"/>
</VirtualDirectory>
<VirtualDirectory Name="src">
<File Name="main.c"/>
</VirtualDirectory>
<Description/>
<Dependencies/>
<Settings Type="Executable">
<GlobalSettings>
<Compiler Options="" C_Options="" Assembler="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
<Configuration Name="Debug" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-std=c++14;-g -Wall" C_Options="-mssse3" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0">
<IncludePath Value="."/>
<Preprocessor Value="_WIN32_WINNT=0x0601"/>
</Compiler>
<Linker Options="-O0" Required="yes">
<LibraryPath Value="."/>
<LibraryPath Value="Debug"/>
<Library Value="d3d11"/>
<Library Value="d2d1"/>
<Library Value="dxguid"/>
<Library Value="uuid"/>
<Library Value="Ole32"/>
</Linker>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Debug" Command="./$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="./Debug" PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/>
<BuildSystem Name="Default"/>
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>">
<![CDATA[]]>
</Environment>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="no">
<DebuggerSearchPaths/>
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName/>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
<Completion EnableCpp11="no" EnableCpp14="no">
<ClangCmpFlagsC/>
<ClangCmpFlags/>
<ClangPP/>
<SearchPaths/>
</Completion>
</Configuration>
</Settings>
</CodeLite_Project>