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Mutex.inl
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/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __MULTITHREAD_MUTEX_INLINE_H
#define __MULTITHREAD_MUTEX_INLINE_H
// constructor
inline Mutex::Mutex()
{
pthread_mutex_init(&mID, NULL);
}
// destructor
inline Mutex::~Mutex()
{
pthread_mutex_destroy(&mID);
}
// AttemptLock
inline bool Mutex::AttemptLock()
{
return (pthread_mutex_trylock(&mID) == 0);
}
// Lock
inline void Mutex::Lock()
{
pthread_mutex_lock(&mID);
}
// Unlock
inline void Mutex::Unlock()
{
pthread_mutex_unlock(&mID);
}
// Sync
inline void Mutex::Sync()
{
Lock();
Unlock();
}
// GetID
inline pthread_mutex_t* Mutex::GetID()
{
return &mID;
}
#endif