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EnterValueDlg.cpp
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EnterValueDlg.cpp
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// EnterValueDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ColorEyeI.h"
#include "EnterValueDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CEnterValueDlg dialog
CEnterValueDlg::CEnterValueDlg(const CString& dlgTitle, const CString& label, CWnd* pParent /*=NULL*/)
: CDialog(CEnterValueDlg::IDD, pParent), m_strName(label)
{
m_dlgTitle.Format("%s", dlgTitle);
//{{AFX_DATA_INIT(CEnterValueDlg)
m_strName = _T("");
m_strValue = _T("");
//}}AFX_DATA_INIT
}
void CEnterValueDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEnterValueDlg)
DDX_Text(pDX, IDC_STATIC_SOMETHING, m_strName);
DDX_Text(pDX, IDC_EDIT_VALUE, m_strValue);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEnterValueDlg, CDialog)
//{{AFX_MSG_MAP(CEnterValueDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEnterValueDlg message handlers
BOOL CEnterValueDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
SetWindowText(m_dlgTitle);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}