-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathforestFire.cpp
79 lines (75 loc) · 2.33 KB
/
forestFire.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
// Created on 14-07-2019 11:10:00 by necronomicon
#include <bits/stdc++.h>
using namespace std;
#define MP make_pair
#define PB push_back
#define ARR_MAX (int)1e5 //Max array length
#define INF (int)1e9 //10^9
#define EPS 1e-9 //10^-9
#define MOD 1000000007 //10^9+7
#define PI 3.1415926535897932384626433832795
typedef long int int32;
typedef unsigned long int uint32;
typedef long long int int64;
typedef unsigned long long int uint64;
typedef pair<int, int> Pii;
typedef vector<int> Vi;
typedef vector<string> Vs;
typedef vector<Pii> VPii;
typedef vector<Vi> VVi;
typedef map<int,int> Mii;
typedef set<int> Si;
typedef multimap<int,int> MMii;
typedef multiset<int> MSi;
typedef unordered_map<int,int> UMii;
typedef unordered_set<int> USi;
typedef unordered_multimap<int,int> UMMii;
typedef unordered_multiset<int> UMSi;
typedef priority_queue<int> PQi;
typedef queue<int> Qi;
typedef deque<int> DQi;
/*
Replace one given intial color with final color connected to the position.
eg. bucket fill in paint/photoshop
*/
void bfsStackImplicit(VVi &adj, Pii p, int initialColor, int finalColor){
queue <Pii> S;
S.push(p);
while(!S.empty()){
Pii front = S.front();
S.pop();
if(adj[front.first][front.second] == finalColor) continue;
else if(adj[front.first][front.second] != initialColor) continue;
else{
adj[front.first][front.second] = finalColor;
if(front.first+1 < adj.size()) S.push({front.first+1, front.second});
if(front.first-1 > -1) S.push({front.first-1, front.second});
if(front.second+1 < adj.size()) S.push({front.first, front.second+1});
if(front.second-1 > -1) S.push({front.first, front.second-1});
}
}
}
void forestFireImplicit(){
int N = 5; // number of nodes
VVi adj= {
{1,0,0,1,0},
{0,1,0,0,0},
{0,1,0,0,1},
{1,0,0,0,1},
{0,0,1,0,0},
};
int x=2, y=2;
for (Vi v: adj){
for(int x: v) cout << x << ' ';
cout << endl;
} cout << endl;
bfsStackImplicit(adj, {x,y}, 0, 3);
for (Vi v: adj){
for(int x: v) cout << x << ' ';
cout << endl;
} cout << endl;
}
int main (int argc, char const *argv[]) {
forestFireImplicit();
return EXIT_SUCCESS;
}