- Publish game on itch.io
- Setup Desktop Progressive Web App for the game.
- See https://developers.google.com/web/progressive-web-apps/desktop
- Host game on Firebase instead of Github Pages.
- Add Progressive Web App (PWA) features: offline, cache, updates of new version, installable on mobile homescreens, and on desktops.
- See O'Reilly book Building Progressive Web Apps by Tal Ater for more info.
- In debug mode, stars and platforms can be manually dragged to new positions.
- Fix compatibility issues for supported browsers.
- Explore beyond the initial visual game screen, like Super Mario who sees more than first screen.
- See Zenva course for more info.
- Touch enabled for mobile devices.
- Code based on Phaser 3 release documentation for handling touch events.
- First version of the game, launch for desktop browsers with keyboard input (arrow keys left, right, and up).
- Project started from a boilerplate.
- See tutorial walkthrough and Phaser 3 book for more info.