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Configs? Never ending Desert, with Decayed Nature set to false #24

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Justind5700 opened this issue Jun 28, 2017 · 2 comments
Open

Configs? Never ending Desert, with Decayed Nature set to false #24

Justind5700 opened this issue Jun 28, 2017 · 2 comments

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@Justind5700
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Justind5700 commented Jun 28, 2017

Earlier I had issues getting the plugin to work, but I figured it out! We have 3.015, and we wanted to create a destroyed world, and it won't generate without turning the biomes into deserts, which we have IncludeDecayedNature: false. Is there any way to fix this?

@Justind5700 Justind5700 changed the title Not able to generate? Configs? Jun 29, 2017
@Justind5700 Justind5700 changed the title Configs? Configs? Never ending Desert, with Decayed Nature set to false Jun 29, 2017
@echurchill
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Sorry I missed this request/bug. I will take a look at it soon

@kosakriszi
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I looked into this issue @echurchill, this happens because if the world generator is set to Decayed, it will enforce a default true value for DecayedNature (it will overwrite the value in the config). The solution is to use the regular generator with no style set, and use the individual decayed options in the config to achieve the effect you're after

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