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xmppClient.cpp
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xmppClient.cpp
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/*
* Copyright (C) 2008-2011 The QXmpp developers
*
* Author:
* Manjeet Dahiya
*
* Source:
* http://code.google.com/p/qxmpp
*
* This file is a part of QXmpp library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*/
#include <iostream>
//#include<cstdio.h>
//#include<cstdlib.h>
#include <QTextStream>
#include <QtCore/QCoreApplication>
#include "QXmppMessage.h"
#include "QXmppRosterManager.h"
#include "xmppClient.h"
xmppClient::xmppClient(QObject *parent)
: QXmppClient(parent)
{
/*these are the constructor-inits defining which slot (the slots are protoyped in the .h file)
will handle which signal -!! ecthiender*/
bool check = connect(this, SIGNAL(connected()),
SLOT(clientConnected()));
Q_ASSERT(check);
check = connect(&this->rosterManager(), SIGNAL(rosterReceived()),
SLOT(rosterReceived()));
Q_ASSERT(check);
/// Then QXmppRoster::presenceChanged() is emitted whenever presence of someone
/// in roster changes
check = connect(&this->rosterManager(),
SIGNAL(presenceChanged(const QString&, const QString&)),
SLOT(presenceChanged(const QString&, const QString&)));
Q_ASSERT(check);
check = connect(this, SIGNAL(messageReceived(const QXmppMessage&)),
SLOT(messageReceived(const QXmppMessage&)));
Q_ASSERT(check);
Q_UNUSED(check);
//check = connect(this,SIGNAL(connected()), SLOT(sendMessage(const QString &,const QString &)));
//Q_ASSERT(check);
//Q_UNUSED(check);
}
xmppClient::~xmppClient()
{
}
void xmppClient::clientConnected()
{
std::cout<<"\nexample_2_rosterHandling:: You are now CONNECTED\n"<<std::endl;
}
void xmppClient::rosterReceived()
{
std::cout<<"\nexample_2_rosterHandling:: Roster Received\n"<<std::endl;
QStringList list = rosterManager().getRosterBareJids();
QString rosterEntry = "\nRoster Received:: %1 [%2]";
for(int i = 0; i < list.size(); ++i)
{
QString bareJid = list.at(i);
QString name = rosterManager().getRosterEntry(bareJid).name();
if(name.isEmpty())
name = "-";
std::cout << qPrintable(rosterEntry.arg(bareJid).arg(name)) << std::endl;
}
}
void xmppClient::presenceChanged(const QString& bareJid,
const QString& resource)
{
QString presenceStr = "Presence Changed:: %1/%2";
std::cout<<qPrintable(presenceStr.arg(bareJid).arg(resource))<<std::endl;
}
/*implementing rcving msgs*/
void xmppClient::messageReceived(const QXmppMessage& message)
{
const QString from = message.from();
const QString msg = message.body();
if(msg.isEmpty())
return;
//print the message
std::cout << qPrintable( from + ":" + msg )<< std::endl;
/* implementing replying - currently not working - btw if you comment out the
*marked lines, it works fine,it echoes back whatever msg was sent to this client
(like the echoclient example) but that dsnt provide the functionality*/
//fprintf(stdout,"\nReply?[y/N]:");
std::cout <<"Reply"<<std::endl;
QTextStream qtin(stdin);
char ch;
qtin>>ch;
if(ch=='y'||ch=='Y')
{
std::cout<<"Type your reply:"<<std::endl;
QString mssg;
std::string reply;
std::getline(std::cin, reply);
mssg = QString::fromStdString(reply);
const QString bareJid = "[email protected]";
sendPacket(QXmppMessage("",bareJid,mssg));
}
}