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premake5.lua
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premake5.lua
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workspace "VoxelRenderer"
architecture "x64"
startproject "VoxelRenderer"
configurations { "Debug", "Release" }
include "vendor/GLEW"
include "vendor/GLFW"
include "vendor/IMGUI"
project "VoxelRenderer"
kind "ConsoleApp"
language "C++"
cppdialect "c++17"
systemversion "latest"
targetdir "bin/%{cfg.buildcfg}"
objdir "bin-int/%{cfg.buildcfg}"
files {
"src/**.h",
"src/**.cpp"
}
includedirs {
"vendor/GLEW/glew/include",
"vendor/GLFW/glfw/include",
"vendor/GLM/glm/",
"vendor/IMGUI/imgui",
"vendor/STB"
}
links {
"GLEW",
"GLFW",
"IMGUI"
}
defines "GLEW_STATIC"
filter "system:windows"
links "opengl32.lib"
filter "system:linux"
linkoptions { "-lX11", "-ldl", "-lGL", "-lpthread" }
filter "configurations:Debug"
defines "VOXEL_RENDERER_DEBUG"
symbols "On"
runtime "Debug"
filter "configurations:Release"
defines "VOXEL_RENDERER_RELEASE"
optimize "On"
runtime "Release"