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如题,当前代码有实现鼠标选择,但是具体实现功能在那块,或者说当前系统有封装好的回调?
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关于拾取,需要自己来根据需求实现。 这是一些例子: https://egret-labs.github.io/egret3d/examples/index.html?example=RaycastTest https://github.com/egret-labs/egret3d/blob/master/examples/src/examples/RaycastTest.ts
引擎也封装了通用的 raycast 接口,egret3d.raycast()、egret3d.raycastAll()
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如题,当前代码有实现鼠标选择,但是具体实现功能在那块,或者说当前系统有封装好的回调?
The text was updated successfully, but these errors were encountered: