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What do you want to see?
The longer you research a tech, the faster research progresses. Switching techs (not just finishing a level) resets the multiplier.
How would it help players?
Specialization of empires, to make the game more interesting
Alternatives
There are several ways to do it, by points or levels or turns
Screenshots and mockups
N/A
Things to consider
Take into account percentage spending. Maybe give a partial or decaying bonus?
ETA calculation will be messy
Bonuses need to be moddable or at least disableable.
A penalty is just a negative bonus, if you want to play that way
The text was updated successfully, but these errors were encountered:
What do you want to see?
The longer you research a tech, the faster research progresses. Switching techs (not just finishing a level) resets the multiplier.
How would it help players?
Specialization of empires, to make the game more interesting
Alternatives
There are several ways to do it, by points or levels or turns
Screenshots and mockups
N/A
Things to consider
The text was updated successfully, but these errors were encountered: