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.travis.yml
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.travis.yml
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language: cpp
env:
- BUILD_TYPE=Debug
- BUILD_TYPE=Release
os:
- osx
matrix:
fast_finish: true
include:
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-5
env:
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- BUILD_TYPE=Debug
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-5
env:
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- BUILD_TYPE=Release
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-5
env:
- MATRIX_EVAL="CC=clang && CXX=clang++"
- BUILD_TYPE=Debug
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-5
env:
- MATRIX_EVAL="CC=clang && CXX=clang++"
- BUILD_TYPE=Release
- language: android
jdk: oraclejdk8
os: linux
env:
global:
- ANDROID=true
- ANDROID_API_LEVEL=21
- EMULATOR_API_LEVEL=21
- ANDROID_BUILD_TOOLS=26.1.1
- ADB_INSTALL_TIMEOUT=5 # minutes
android:
components:
- tools
- platform-tools
- build-tools-${ANDROID_BUILD_TOOLS}
- android-${ANDROID_API_LEVEL}
- extra # ???
- addon # ???
# - sys-img-armeabi-v7a-addon-google_apis-google-$EMULATOR_API_LEVEL
install:
# Accept SDK Licenses + Install NDK
- yes | sdkmanager --update > /dev/null
- sdkmanager ndk-bundle > /dev/null
# Install the system image.
# [DISABLED] Setting up AVD and starting an emulator
# - sdkmanager "system-images;android-24;default;armeabi-v7a" > /dev/null
# # Create and start emulator for the script. Meant to race the install task.
# - android list target
# - avdmanager list avd
# - echo no | avdmanager create avd --force -n test_AVD -k "system-images;android-24;default;armeabi-v7a"
# - android list target
# - avdmanager list avd
# - $ANDROID_HOME/emulator/emulator -avd test_AVD -no-audio -no-window &
script:
- set -e
- cd ./samples/android_run_tests/
- ./gradlew assembleRelease
# [DISABLED] installing apk on emulator
# - android-wait-for-emulator
# - adb shell input keyevent 82 &
# - adb devices
# - ./gradlew installRelease --stacktrace --debug
- language: objective-c
os: osx
script:
- export BUILD_DIR=$(pwd)/build-iOS
- mkdir ${BUILD_DIR} && pushd ${BUILD_DIR}
# Prepare && build
- cmake .. -G'Unix Makefiles' -DCCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=../tools/ios-cmake/ios.toolchain.cmake -DIOS_PLATFORM=OS -DIOS_DEPLOYMENT_TARGET=9.0 -DCMAKE_OSX_ARCHITECTURES=arm64 -DMULTY_WITH_TESTS=1
- cmake --build .
# Copy build artifacts to the sample app
- find . -iname '*.dylib' -or -iname '*.a' -not -path '*google*' -exec cp {} ../samples/iOS_run_tests/Libraries/ \;
# Copy headers to the sample app
- cp ../multy_core/*.h ../samples/iOS_run_tests/Headers
# Update Headers: Rename Error to MultyError due to name clash.
- sed -i '' -E 's/Error/MultyError/g' ../samples/iOS_run_tests/Headers/error.h
# Build the sample app with updated libs and headers
# - xcodebuild -list -project ../samples/iOS_run_tests/iOS_run_tests.xcodeproj
# - xcodebuild build -configuration Debug -project ../samples/iOS_run_tests/iOS_run_tests.xcodeproj #CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
before_script:
- eval "${MATRIX_EVAL}"
script:
- mkdir build && cd build
- cmake .. -G'Unix Makefiles' -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DMULTY_MORE_WARNINGS=ON -DMULTY_TEST_DISABLE_DEATH_TESTS=ON -DMULTY_WARNINGS_AS_ERRORS=ON -DMULTY_WITH_TESTS=ON -DMULTY_WITH_TEST_APP=ON
- cmake --build . --target all
- ./multy