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This repository has been archived by the owner on Aug 23, 2018. It is now read-only.
elm make defaults to no debugging with elm make --debug putting debug into the compiled js. However, elm reactor does not have the option to switch off debugging.
My game is unplayable/testable in debug mode because of the lag (v.large state?) so I'd like to have it off for the majority of testing, only turning it on when absolutely necessary.
It would be awesome to have a switch that disabled compiling with debugging in the meantime while the debugger is being improved.
The text was updated successfully, but these errors were encountered:
@mikeaustin this is only if you're using elm-reactor for testing your elm app. I'm outputting to js using elm-make and you can switch on/off debug using the --debug flag and since i need to do this anyway because i'm using external css it's not really an issue.
It would still be nice to have an option to disable debugging in elm-react when starting and prototyping a project that uses a timer. Or maybe better, a way to choose which subscriptions get logged.
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elm make defaults to no debugging with
elm make --debug
putting debug into the compiled js. However, elm reactor does not have the option to switch off debugging.My game is unplayable/testable in debug mode because of the lag (v.large state?) so I'd like to have it off for the majority of testing, only turning it on when absolutely necessary.
It would be awesome to have a switch that disabled compiling with debugging in the meantime while the debugger is being improved.
The text was updated successfully, but these errors were encountered: