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I am trying to render selection rectangle that starts by mousedown and ends by mouseup. The start position should be memorized when mouse state changes to isDown == True.
Currently we have to filter Mouse.isDown. I think better to provide two more functions below
Mouse.down :Signal()Mouse.up :Signal()
and Mouse.isDown can be made by their combination.
I am trying to render selection rectangle that starts by mousedown and ends by mouseup. The start position should be memorized when mouse state changes to
isDown == True
.Currently we have to filter
Mouse.isDown
. I think better to provide two more functions belowand
Mouse.isDown
can be made by their combination.Does this implementation cause any trouble?
Thanks.
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