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Improve server tick loop (from MUP)
Build mod #149: Commit 28e161a pushed by embeddedt
October 23, 2023 00:42 6m 40s main
October 23, 2023 00:42 6m 40s
Fix SecretRoomsMod
Build mod #148: Commit 6cf2b09 pushed by embeddedt
October 15, 2023 21:06 7m 37s 0.3.3
October 15, 2023 21:06 7m 37s
Fix SecretRoomsMod
Build mod #147: Commit 6cf2b09 pushed by embeddedt
September 17, 2023 20:16 1m 51s main
September 17, 2023 20:16 1m 51s
Fix item frames having missing textures in fallback path
Build mod #146: Commit e35a0ed pushed by embeddedt
September 17, 2023 15:54 2m 2s 0.3.2
September 17, 2023 15:54 2m 2s
Add back property optimizations with adjusted priority
Build mod #145: Commit 7592569 pushed by embeddedt
September 17, 2023 15:36 2m 16s main
September 17, 2023 15:36 2m 16s
Poll future for server shutdown instead of blocking on it
Build mod #144: Commit a1c3903 pushed by embeddedt
September 16, 2023 14:31 6m 59s main
September 16, 2023 14:31 6m 59s
Fix item frames having missing textures in fallback path
Build mod #143: Commit e35a0ed pushed by embeddedt
September 9, 2023 00:00 1m 52s main
September 9, 2023 00:00 1m 52s
Scan entire block for each render layer
Build mod #142: Commit 26242a5 pushed by embeddedt
September 3, 2023 21:06 1m 59s main
September 3, 2023 21:06 1m 59s
Convert C&B state IDs to blockstates correctly
Build mod #141: Commit bd4ea54 pushed by embeddedt
September 3, 2023 19:22 2m 19s main
September 3, 2023 19:22 2m 19s
Fix Chisels & Bits glass
Build mod #140: Commit d817d57 pushed by embeddedt
September 3, 2023 18:35 1m 58s main
September 3, 2023 18:35 1m 58s
Avoid NPE when accessing model manager
Build mod #139: Commit 8b1e2d7 pushed by embeddedt
August 27, 2023 18:30 2m 12s main
August 27, 2023 18:30 2m 12s
Keep debug line but gate it behind a JVM property
Build mod #138: Commit d21aea0 pushed by embeddedt
August 26, 2023 16:05 2m 20s main
August 26, 2023 16:05 2m 20s
Greedily collect dependencies of weighted models when texture capturing
Build mod #137: Commit 957fe05 pushed by embeddedt
August 26, 2023 15:51 2m 41s main
August 26, 2023 15:51 2m 41s
Also capture recursively loaded textures
Build mod #136: Commit 832f2a2 pushed by embeddedt
August 26, 2023 01:44 2m 18s main
August 26, 2023 01:44 2m 18s
Fix Debark crash
Build mod #135: Commit 2c82194 pushed by embeddedt
August 26, 2023 01:11 1m 51s main
August 26, 2023 01:11 1m 51s
Implement smarter, but slower texture fallback if atlas is too large
Build mod #134: Commit 55c2b5b pushed by embeddedt
August 26, 2023 00:14 2m 9s main
August 26, 2023 00:14 2m 9s
Debark compatibility
Build mod #133: Commit c6516a6 pushed by embeddedt
August 22, 2023 14:38 2m 23s main
August 22, 2023 14:38 2m 23s
Fix async texture locator not waiting for model information
Build mod #132: Commit 1aaf2de pushed by embeddedt
August 20, 2023 17:38 2m 18s main
August 20, 2023 17:38 2m 18s
Fix crash due to using server-only method on client
Build mod #131: Commit 4390171 pushed by embeddedt
August 20, 2023 17:28 2m 7s main
August 20, 2023 17:28 2m 7s
Remove limitations for Fusion (#58)
Build mod #130: Commit 9007642 pushed by embeddedt
August 19, 2023 22:27 1m 53s main
August 19, 2023 22:27 1m 53s
Remove limitations for Fusion
Build mod #129: Pull request #58 opened by SuperMartijn642
August 19, 2023 21:38 1m 26s SuperMartijn642:patch-1
August 19, 2023 21:38 1m 26s
Try to prevent freeze when saving and quitting to title
Build mod #128: Commit 017384a pushed by embeddedt
August 19, 2023 17:48 2m 14s main
August 19, 2023 17:48 2m 14s
Add Hardcore Item Stages support
Build mod #127: Commit 59af3a6 pushed by embeddedt
August 19, 2023 17:18 2m 35s main
August 19, 2023 17:18 2m 35s
Rewrite model loading logic to handle deadlock scenario
Build mod #126: Commit df0bcf2 pushed by embeddedt
August 19, 2023 16:19 2m 33s main
August 19, 2023 16:19 2m 33s
Transformer cache improvements
Build mod #125: Commit 1aca397 pushed by embeddedt
August 17, 2023 21:05 1m 58s main
August 17, 2023 21:05 1m 58s