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I was talking with @hughrawlinson and the question came up if we should somehow try to prevent apps from locking up the entire system if they get stuck somehow.
As a simple example, lets say we have an app that does something like this:
defupdate(delta):
whileTrue:
pass
It would block the event loop and prevent the badge from doing anything else until it is reset.
Maybe we can spin up a thread with a watchdog somehow to prevent this? Or is this something we shouldn't worry about?
I was talking with @hughrawlinson and the question came up if we should somehow try to prevent apps from locking up the entire system if they get stuck somehow.
As a simple example, lets say we have an app that does something like this:
It would block the event loop and prevent the badge from doing anything else until it is reset.
Maybe we can spin up a thread with a watchdog somehow to prevent this? Or is this something we shouldn't worry about?
Perhaps asyncio wait_for could be used for app updates?
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