diff --git a/tools/ports/sdl2.py b/tools/ports/sdl2.py index 672855b2732d..531cf73f22ac 100644 --- a/tools/ports/sdl2.py +++ b/tools/ports/sdl2.py @@ -5,8 +5,8 @@ import os -TAG = 'release-2.0.22' -HASH = '6fe4ae7e4b0093f442b67954fcb74ad90974dc6552d1feb7dfd8d5e4b2e5ad5176038f24d803d1530b078d3d9210b37ea83ab811bd4c8c96cf8a5db5dd02b61a' +TAG = '0fcfaf9e9482953ee425cc15b91160b92de3df7f' +HASH = '2891b65bbe34ada80de6c83751b01cd259f877123f0eeb31cbacf8f7bac06b2157e17a2183f58911a9849ab57ca8aba165d5b3058ecd2d7191bfb61c0595807e' SUBDIR = 'SDL-' + TAG @@ -28,13 +28,13 @@ def create(final): ports.install_headers(source_include_path, target='SDL2') # build - srcs = '''SDL.c SDL_assert.c SDL_dataqueue.c SDL_error.c SDL_hints.c SDL_list.c SDL_log.c + srcs = '''SDL.c SDL_assert.c SDL_dataqueue.c SDL_error.c SDL_guid.c SDL_hints.c SDL_list.c SDL_log.c atomic/SDL_atomic.c atomic/SDL_spinlock.c audio/SDL_audio.c audio/SDL_audiocvt.c audio/SDL_audiodev.c audio/SDL_audiotypecvt.c audio/SDL_mixer.c audio/SDL_wave.c cpuinfo/SDL_cpuinfo.c dynapi/SDL_dynapi.c events/SDL_clipboardevents.c events/SDL_displayevents.c events/SDL_dropevents.c events/SDL_events.c events/SDL_gesture.c events/SDL_keyboard.c events/SDL_mouse.c events/SDL_quit.c events/SDL_touch.c events/SDL_windowevents.c file/SDL_rwops.c haptic/SDL_haptic.c - joystick/SDL_gamecontroller.c joystick/SDL_joystick.c + joystick/controller_type.c joystick/SDL_gamecontroller.c joystick/SDL_joystick.c power/SDL_power.c render/SDL_d3dmath.c render/SDL_render.c render/SDL_yuv_sw.c render/direct3d/SDL_render_d3d.c render/direct3d11/SDL_render_d3d11.c render/opengl/SDL_render_gl.c render/opengl/SDL_shaders_gl.c render/opengles/SDL_render_gles.c