From 518ef96c46fb668f5cf5f926f20febc3b637a270 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Manuel=20Qui=C3=B1ones?= Date: Fri, 24 Jan 2025 10:13:43 -0300 Subject: [PATCH] Snap transforms to pixels This is a recommended setting for low resolution pixel-art games. Exactly this case. It will help instantiating Player or Goober scenes directly into the canvas. Helps https://github.com/endlessm/everlasting-candy/issues/34 --- project.godot | 1 + 1 file changed, 1 insertion(+) diff --git a/project.godot b/project.godot index 66971f1..623c2a4 100644 --- a/project.godot +++ b/project.godot @@ -126,6 +126,7 @@ ui_fullscreen={ textures/canvas_textures/default_texture_filter=0 environment/defaults/default_clear_color=Color(1, 0.984314, 0.8, 1) +2d/snap/snap_2d_transforms_to_pixel=true environment/defaults/default_environment="res://default_env.tres" quality/driver/driver_name="GLES2" quality/2d/use_pixel_snap=true