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+ + + + + + + + + + + + + + +Engine3D was at first a personal project developed by Aaron (SpinnerX) who at the time only wanted Engine3D to be a personal project. Firstly developed using OpenGL. As he continued developing the predecessors of Engine3D, it became too difficult to maintain. Realizing this, he decided to make this project open-source where students can contrribute and have a tool they can build as part of their learning experiences.
+Continue developing for Engine3D to build very interesting games.
+Having a source for students to contribute and have a tool to develop games with.
+Open to opportunities to explore learning new things and improve in-progress features.
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