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As with many other games, my player and other monster sprites are in the middle of the map layers. That is, the game rendering logic is something like this:
As with many other games, my player and other monster sprites are in the middle of the map layers. That is, the game rendering logic is something like this:
Is it possible to do something like this with your library? So that I can have parts of the map drawn over the player and other monsters.
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