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As for v2.1.x I believe all the current implementation should be working as expected. There is one TODO that we left out for too long, the wrench computation in the multiplication operator of CartesianState. The problem is I am not so certain what would be the math needed to derive this operation.
The text was updated successfully, but these errors were encountered:
As for
v2.1.x
I believe all the current implementation should be working as expected. There is oneTODO
that we left out for too long, the wrench computation in the multiplication operator ofCartesianState
. The problem is I am not so certain what would be the math needed to derive this operation.The text was updated successfully, but these errors were encountered: