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Performance: Apply flag "ZIncreasingDownwards" in vertex shaders for relevant layers. #1724
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AspenTech
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enhancement
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map-component
Issues related to the map component.
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AspenTech
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map-component
Issues related to the map component.
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Oct 20, 2023
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…ers for relevant layers. equinor#1724
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- fix incorrect X, Y and Z coordinates returned by the mouse event for the map layer #1654 - performance: handle ZIncreasingDownwards by the shader for map layer #1724 --------- Co-authored-by: t0oF-azpn <[email protected]>
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…ayer. - This is related to earlier commit. MapLayer was missing - Earlier commit: performance: Apply flag "ZIncreasingDownwards" in vertex shaders for relevant layers. equinor#1724 (equinor#1737)
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Labels
AspenTech
Task owned by AspenTech
enhancement
New feature or request
map-component
Issues related to the map component.
May be implemented in shader for speed and cleaner code instead of in javascript.
Also this will fix following issue: #1722
Grid3DLayer - Done
MapLayer - Done
TriangleLayer - Done
AxesLayer. Not touched as it will not effect performance and add code complexity.
These layers are "off the shelves" and do not have shaders written by us
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