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Training MagicPoint on MS-COCO & how did you design Homographic Adaptation ? #90
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hell, I think you can read the README.md carefully, It has the step you mentioned. And I have a question, the time of step 1, if you spent 2 days for training? My GPU just loads 20%, and it's long time to train |
Thank you for replying to us.
In my case, it was almost 1day I took. |
@Taogonglin |
sorry, I misunderstand that, It's true that no way to train training MagicPoint on MS-COCO or code. But I think that is not necessary for that way, maybe you can read the paper to find what the function of the MagicPoint. I think it just to find the truth on the COCO, and then use COCO to train SuperPoint. I just an undergraduate student, maybe I'm wrong |
Never mind. Thank you for replying rapidly! Namely, Doing some time of Homographic Adaptation is important. |
I think you can just run this code, and see the data which is used to evalut, and I have a problem about trianing time. The readme.md says it just use about 8 hours, but at step 1, I have spend 20 hours, and I use 2080ti. Could you tell me why? |
When I tried step1, I have spend more than approximately 20 hours too but, I used GTX1070 ^_^. |
thank you! |
in origin paper, Homographic Adaptation is used for generating more points in real image, my question is
should be as follow
|
Hi, @eric-yyjau @saunair
Thank you for your great job.
question.1
I was not able to find the step on yours which is training MagicPoint on MS-COCO like Mr.rpautrat's code(https://github.com/rpautrat/SuperPoint).
if you forget to mention and make the codes on your GitHub, Would you like us to reply with the way to make or the codes by using PyTorch?
question.2
I was not able to understand the process .
This is not a logical sum (OR) process.
I believe that it is better to make the process by using OR process.
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