diff --git a/js/Compare_Bi-Directional_Approach.js b/js/Compare_Bi-Directional_Approach.js index f294aa4e..f4925281 100644 --- a/js/Compare_Bi-Directional_Approach.js +++ b/js/Compare_Bi-Directional_Approach.js @@ -10,12 +10,12 @@ function initSceneData() // scene/demo-specific three.js objects setup goes here sceneIsDynamic = false; - edgeSharpenSpeed = 0.0002; + edgeSharpenSpeed = 0.001;//0.0002; cameraFlightSpeed = 300; // pixelRatio is resolution - range: 0.5(half resolution) to 1.0(full resolution) - pixelRatio = mouseControl ? 1.0 : 0.75; // less demanding on battery-powered mobile devices + pixelRatio = mouseControl ? 1.0 : 1.0; // mobile devices can also handle full resolution for this demo EPS_intersect = 0.01;