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4.0版後新增風化珠,大家大概都知道這個混蛋東西.. 這完全是MH用來反制自動轉珠的產物。
實做這個的工有兩個地方,client端要能辨識出風化珠,server端要有應對風化珠的方法。
client主要需改動的是圖片辨識,這邊的困難點在不能單只辨識中心點的顏色,因為強化珠的顏色也是類似的,辨識錯誤就噴了。
server的演算法必須把風化珠視為可消除但不可走的路徑,client to server傳值的規則也需要因此做修改。
The text was updated successfully, but these errors were encountered:
最難的部分應該是如何判定風化珠,當初會使用RGB判定是為了應硬不同解析度的手機,不能存圖表作對應。如果Client可以正確把風化珠找出來Server要避開其實很容易。
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4.0版後新增風化珠,大家大概都知道這個混蛋東西..
這完全是MH用來反制自動轉珠的產物。
實做這個的工有兩個地方,client端要能辨識出風化珠,server端要有應對風化珠的方法。
client主要需改動的是圖片辨識,這邊的困難點在不能單只辨識中心點的顏色,因為強化珠的顏色也是類似的,辨識錯誤就噴了。
server的演算法必須把風化珠視為可消除但不可走的路徑,client to server傳值的規則也需要因此做修改。
The text was updated successfully, but these errors were encountered: