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QrReader.uplugin
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QrReader.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0.0",
"FriendlyName": "QR Reader",
"Description": "A cross platform barcode and QR reader for Unreal",
"Category": "Misc",
"CreatedBy": "Daniel Povolotski",
"CreatedByURL": "https://github.com/israelidanny/unreal-qr-reader",
"DocsURL": "https://github.com/israelidanny/unreal-qr-reader",
"MarketplaceURL": "",
"SupportURL": "https://github.com/israelidanny/unreal-qr-reader",
"EngineVersion": [
"5.0",
"5.1",
"5.2",
"5.3"
],
"CanContainContent": true,
"Installed": true,
"SupportedTargetPlatforms": [
"Win64",
"Linux",
"Mac",
"IOS",
"Android"
],
"Modules": [
{
"Name": "QrReader",
"Type": "Runtime",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64",
"Linux",
"Mac",
"iOS",
"Android"
],
"AdditionalDependencies": [
"AndroidPermission"
]
}
],
"PreBuildSteps": {
"Win64": [
"powershell.exe -ExecutionPolicy Bypass -File \"$(PluginDir)\\Build\\Scripts\\build.ps1\" -TargetPlatform $(TargetPlatform) -PluginDir \"$(PluginDir)\""
],
"Mac": [
"zsh \"$(PluginDir)/Build/Scripts/build.sh\" $(TargetPlatform) \"$(PluginDir)\""
]
}
}