diff --git a/contents/articles/2017-03_hololens-bt300-addon/index.md b/contents/articles/2017-03_hololens-bt300-addon/index.md index cd6a22df..35d10cae 100644 --- a/contents/articles/2017-03_hololens-bt300-addon/index.md +++ b/contents/articles/2017-03_hololens-bt300-addon/index.md @@ -2,16 +2,18 @@ title: Hololens and BT300 VR/AR Addon date: Thu Mar 02 2017 15:28:39 GMT+0700 (ICT) author: Pupil Dev Team -subtitle: "We are happy to announce that we have added the Microsoft Hololens and Epson Moverio BT-300 VR/AR addons, now available on the store!" +subtitle: "We are excited to announce new AR eye tracking add-ons for Microsoft Hololens and the Epson Moverio BT-300 - now available on the store!" featured_img: "../../../../media/images/blog/addon_hololens-dark.jpg" featured_img_thumb: "../../../../media/images/blog/thumb/addon_hololens.jpg" --- Hololens Addon -We are happy to announce that we have added the Epson Moverio BT-300 and Microsoft Hololens VR/AR addons, now available on the store! +We are excited to announce new AR eye tracking add-ons for Microsoft Hololens and the Epson Moverio BT-300 - now available on the store! -You can easily augment these VR/AR hardware with Pupil Labs eye trackers that can run up to 120hz and have a latency of 5.7ms, without compromising your VR or AR experience. Fast enough for interaction applications and detection of saccades and quick fixations. And With our [open source software](https://github.com/pupil-labs/pupil/releases/latest) and direct access to the raw eye video feeds you are never locked into a platform. +You can easily add eye tracking functionality to the Hololens and the BT300 - no tools required! Our cameras run at 120hz and give you access to a low latency eye tracking pipeline. Fast enough for interaction applications and detection of saccades and quick fixations. + +You get direct access to raw eye video feeds and all data from our software. We have [open source building blocks](https://github.com/pupil-labs/hmd-eyes) that you can use to integrate eye tracking into your application. Head over to the [store](https://pupil-labs.com/store/#vr-ar) and check them out.