From ff25a1c5ae5d883db33cf0f6a3ba6a6a3bc214f0 Mon Sep 17 00:00:00 2001 From: Will Patera Date: Thu, 18 May 2017 12:28:43 +0700 Subject: [PATCH] edit cognitiveVR copy text --- contents/articles/2017-05_cognitive-vr/index.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/contents/articles/2017-05_cognitive-vr/index.md b/contents/articles/2017-05_cognitive-vr/index.md index 4ef7e4a6..d2a61933 100644 --- a/contents/articles/2017-05_cognitive-vr/index.md +++ b/contents/articles/2017-05_cognitive-vr/index.md @@ -7,6 +7,8 @@ featured_img: "../../../../media/images/blog/cognitive-vr.jpg" featured_img_thumb: "../../../../media/images/blog/thumb/cognitive-vr.jpg" --- +We are excited to announce that cognitiveVR has released support for Pupil Labs eye tracking add-ons! + [cognitiveVR](http://cognitivevr.co/) is a powerful analytics platform for virtual reality to give content creators the ability to make better VR. Helping companies extract value from VR experiences by providing the tools to record, measure and analyze.
@@ -15,6 +17,6 @@ featured_img_thumb: "../../../../media/images/blog/thumb/cognitive-vr.jpg"
Pupil Labs Vive Add-On with cognitiveVR
-This demo showcases [Pupil Labs Vive Add-On](https://pupil-labs.com/store/#vr-ar) tracking gaze movement in a VR environment running cognitiveVR in Unity. Software development kit for [Unity SDK](https://docs.cognitivevr.io/unity/get-started/) have been released by cognitiveVR for users to integrate their Unity projects with [HTC Vive](https://www.vive.com) and [Pupil Labs Vive Add-On](https://pupil-labs.com/store/#vr-ar). Along with multiple [VR SDKs](https://docs.cognitivevr.io/unity/hmd-specific-info/#multiple-sdks) in Unity to work with. +This cognitiveVR demo showcases [Pupil Labs HTC Vive Add-On](https://pupil-labs.com/store/#vr-ar) tracking gaze movement of a participant in a VR environment. The cognitiveVR team released a development kit for [Unity SDK](https://docs.cognitivevr.io/unity/get-started/) enabling you to easily integrate Pupil Labs eye tracking into your Unity scene. You can use the cognitiveVR Pupil SDK in parallel with Steam VR. For more information on how to use Pupil Labs eye tracking with cognitiveVR, head over to [cognitiveVR documentation](https://docs.cognitivevr.io/unity/hmd-specific-info/#pupil-labs-vive-add-on). \ No newline at end of file