Releases: expipiplus1/vulkan
Releases · expipiplus1/vulkan
Release v3.11.1
Vulkan [3.11.1] - 2021-06-28
- Bump API version to v1.2.183
Release v3.11.0.2, vma-v0.6.0.1
Vulkan [3.11.0.2] - 2021-06-26
- Tweak cabal file to please
cabal check
VulkanMemoryAllocator [0.6.0.1] - 2021-06-26
- Bump VMA, no functional change
- Use allocaBytes over allocaBytesAligned where possible
Release v3.11.0.1
Vulkan [3.11.0.1] - 2021-06-26
- Use allocaBytes over allocaBytesAligned where possible
Release v3.11, vma-v0.6, utils-v0.5.0.2
Vulkan [3.11] - 2021-06-21
- Bump API version to v1.2.182
VulkanMemoryAllocator [0.6] - 2021-06-22
- Bump VMA, adding alignment info to PoolCreateInfo
vulkan-utils [0.5.0.2] - 2021-06-22
- Relax bounds on
vulkan
Release v3.10.4
Vulkan [3.10.4] - 2021-06-14
- Bump API version to v1.2.181
Release utils-v0.5.0.1
vulkan-utils [0.5.0.1] - 2021-06-09
- Squash warning
Release v3.10.3
Vulkan [3.10.3] - 2021-06-07
- Bump API version to v1.2.180
Release v3.10.2, vma-v0.5.1
Vulkan [3.10.2] - 2021-06-05
- Bump API version to v1.2.179
VulkanMemoryAllocator [0.5.1] - 2021-06-05
- Bump VMA, documentation changes
Release v3.10.1, vma-v0.5
Vulkan [3.10.1] - 2021-03-31
- Bump API version to v1.2.174
- Fix #266
VulkanMemoryAllocator [0.5] - 2021-03-31
- Bump VMA, deprecates resizeAllocation
Release utils-v0.5.0
vulkan-utils [0.5.0] - 2021-02-24
- Refactor module
Vulkan.Utils.ShaderQQ
- Remove
Vulkan.Utils.ShaderQQ
- Remove
Vulkan.Utils.ShaderQQ.Shaderc
- Provide
glsl
/hlsl
,vert
..comp
,rgen
..rcall
,mesh
,task
,compileShaderQ
,compileShader
in each ShaderQQ provider module underVulkan.Utils.ShaderQQ
for help compile shaders - Add
Vulkan.Utils.ShaderQQ.Backend.Glslang
to help process warning & error messages for glslangValidator - Add
Vulkan.Utils.ShaderQQ.Backend.Shaderc
to help process warning & error messages for glslc - Add
Vulkan.Utils.ShaderQQ.GLSL.Glslang
to compile glsl shaders for glslangValidator - Add
Vulkan.Utils.ShaderQQ.GLSL.Shaderc
to compile glsl shaders for glslc - Add
Vulkan.Utils.ShaderQQ.HLSL.Glslang
to compile hlsl shaders for glslangValidator - Add
Vulkan.Utils.ShaderQQ.HLSL.Shaderc
to compile hlsl shaders for glslc
- Remove
- specify
--target-spv
for shaderc ray tracing shaders - specify
--target-env
for glslang ray tracing shaders - support pass hlsl entry point to glslangValidator and shaderc
- support pass glsl entry point to glslangValidator