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What feature would you like to see added?
From what I understand, the hostage code works, basically, by taking the selected unit and forcing it into an animation. Releasing the hostage resets the animation. I'd like to see a feature where a player can walk up to an AI with an animation showing they're wounded, and having the option to pick them up over time. ArmA 3, is, after all, a game about teamwork, and having the ability for players to interact with friendly units directly instead of just fighting alongside them would be useful for side-missions and worldbuilding.
Describe alternatives you've considered
I've done this before, just with placing down the hostage creator, but players get confused with what to do with the unit after release, primarily due to the text referencing the holdaction.
The text was updated successfully, but these errors were encountered:
What feature would you like to see added?
From what I understand, the hostage code works, basically, by taking the selected unit and forcing it into an animation. Releasing the hostage resets the animation. I'd like to see a feature where a player can walk up to an AI with an animation showing they're wounded, and having the option to pick them up over time. ArmA 3, is, after all, a game about teamwork, and having the ability for players to interact with friendly units directly instead of just fighting alongside them would be useful for side-missions and worldbuilding.
Describe alternatives you've considered
I've done this before, just with placing down the hostage creator, but players get confused with what to do with the unit after release, primarily due to the text referencing the holdaction.
The text was updated successfully, but these errors were encountered: