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MonoGame.Framework.WindowsUniversal.sln
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MonoGame.Framework.WindowsUniversal.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26124.0
MinimumVisualStudioVersion = 15.0.26124.0
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.WindowsUniversal", "MonoGame.Framework\MonoGame.Framework.WindowsUniversal.csproj", "{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Debug|x64.ActiveCfg = Debug|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Debug|x64.Build.0 = Debug|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Debug|x86.ActiveCfg = Debug|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Debug|x86.Build.0 = Debug|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Release|Any CPU.Build.0 = Release|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Release|x64.ActiveCfg = Release|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Release|x64.Build.0 = Release|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Release|x86.ActiveCfg = Release|Any CPU
{6C728674-45B6-4B2F-AD8F-98C3868DFE2B}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal