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Untitled1Frm.h
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Untitled1Frm.h
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//---------------------------------------------------------------------------
//
// Name: Untitled1Frm.h
// Author: bunkdeath
// Created: 7/15/2010 9:28:59 AM
// Description: Untitled1Frm class declaration
//
//---------------------------------------------------------------------------
#ifndef __UNTITLED1FRM_h__
#define __UNTITLED1FRM_h__
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include <wx/frame.h>
#else
#include <wx/wxprec.h>
#endif
//Do not add custom headers between
//Header Include Start and Header Include End.
//wxDev-C++ designer will remove them. Add custom headers after the block.
////Header Include Start
////Header Include End
////Dialog Style Start
#undef Untitled1Frm_STYLE
#define Untitled1Frm_STYLE wxCAPTION | wxSYSTEM_MENU | wxMINIMIZE_BOX | wxCLOSE_BOX
////Dialog Style End
class Untitled1Frm : public wxFrame
{
private:
DECLARE_EVENT_TABLE();
public:
Untitled1Frm(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("Untitled1"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = Untitled1Frm_STYLE);
virtual ~Untitled1Frm();
private:
//Do not add custom control declarations between
//GUI Control Declaration Start and GUI Control Declaration End.
//wxDev-C++ will remove them. Add custom code after the block.
////GUI Control Declaration Start
////GUI Control Declaration End
private:
//Note: if you receive any error with these enum IDs, then you need to
//change your old form code that are based on the #define control IDs.
//#defines may replace a numeric value for the enum names.
//Try copy and pasting the below block in your old form header files.
enum
{
////GUI Enum Control ID Start
////GUI Enum Control ID End
ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
};
private:
void OnClose(wxCloseEvent& event);
void CreateGUIControls();
};
#endif