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checked_memcpy_offset: Add const to size_t available_size
C/C++ CI #408: Commit c616cbd pushed by facebook-github-bot
November 17, 2023 00:36 11m 1s main
November 17, 2023 00:36 11m 1s
November 16, 2023 08:33 10m 54s
Fix error when building iOS shell apps without Metal support
C/C++ CI #406: Commit ef48ba8 pushed by facebook-github-bot
November 16, 2023 05:11 10m 32s main
November 16, 2023 05:11 10m 32s
igl | Terminate GLFW after closing the window
C/C++ CI #405: Commit ec38c93 pushed by facebook-github-bot
November 16, 2023 04:29 10m 34s main
November 16, 2023 04:29 10m 34s
Add const qualifier to the parameter setters
C/C++ CI #404: Commit d384128 pushed by facebook-github-bot
November 16, 2023 04:00 11m 43s main
November 16, 2023 04:00 11m 43s
Also return storage and uniform buffer descriptor sets
C/C++ CI #403: Commit 624f10c pushed by facebook-github-bot
November 15, 2023 16:42 10m 33s main
November 15, 2023 16:42 10m 33s
igl | vulkan | Detect leaked textures/samplers
C/C++ CI #402: Commit 36c79cf pushed by facebook-github-bot
November 15, 2023 04:10 11m 13s main
November 15, 2023 04:10 11m 13s
Add Key Input Dispatch to InputDispatcher
C/C++ CI #401: Commit 6bb7333 pushed by facebook-github-bot
November 14, 2023 23:42 11m 27s main
November 14, 2023 23:42 11m 27s
November 14, 2023 21:18 11m 1s
igl | cmake | Update KTX-Software to the latest version
C/C++ CI #399: Commit 34e0a4c pushed by facebook-github-bot
November 14, 2023 20:24 10m 40s main
November 14, 2023 20:24 10m 40s
Enabling sRGB framebuffer for the screenshot tests
C/C++ CI #398: Commit 51a4a6a pushed by facebook-github-bot
November 14, 2023 16:34 11m 20s main
November 14, 2023 16:34 11m 20s
igl | vulkan | Enable access to the internals of shader modules
C/C++ CI #397: Commit 05898d3 pushed by facebook-github-bot
November 11, 2023 03:34 10m 55s main
November 11, 2023 03:34 10m 55s
Fix for IGL not building on Mac
C/C++ CI #396: Commit f9b84c3 pushed by facebook-github-bot
November 10, 2023 22:36 20m 35s main
November 10, 2023 22:36 20m 35s
November 10, 2023 22:21 21m 59s
igl | IDevice : consolidate public methods
C/C++ CI #394: Commit ba3e9e4 pushed by facebook-github-bot
November 9, 2023 21:02 17m 31s main
November 9, 2023 21:02 17m 31s
Hookup key events for igl shell session
C/C++ CI #393: Commit 2dac75e pushed by facebook-github-bot
November 9, 2023 18:15 32m 10s main
November 9, 2023 18:15 32m 10s
iglu | Faster ShaderUniforms::setFloat3Array()
C/C++ CI #392: Commit 9fb179e pushed by facebook-github-bot
November 9, 2023 01:42 19m 51s main
November 9, 2023 01:42 19m 51s
igl | Add helper methods to TextureFormatProperties
C/C++ CI #391: Commit 5c6bdff pushed by facebook-github-bot
November 8, 2023 06:29 21m 22s main
November 8, 2023 06:29 21m 22s
igl | Update BufferAPIHintBits
C/C++ CI #390: Commit 4265f25 pushed by facebook-github-bot
November 8, 2023 02:24 17m 57s main
November 8, 2023 02:24 17m 57s
igl | shell : ImageLoaderAndrod : error checking
C/C++ CI #389: Commit 3e221d2 pushed by facebook-github-bot
November 7, 2023 23:14 10m 50s main
November 7, 2023 23:14 10m 50s
when fail to lock HW buffer, set handle to nullptr
C/C++ CI #388: Commit 1a72e60 pushed by facebook-github-bot
November 7, 2023 22:24 11m 14s main
November 7, 2023 22:24 11m 14s
Back out "Simplify ShaderUniforms::setFloat3Array"
C/C++ CI #387: Commit daa1d3c pushed by facebook-github-bot
November 7, 2023 22:05 10m 51s main
November 7, 2023 22:05 10m 51s
November 6, 2023 20:29 20m 2s
Fix some samples font loading issue on windows
C/C++ CI #385: Commit e6c1f1b pushed by facebook-github-bot
November 6, 2023 19:37 21m 10s main
November 6, 2023 19:37 21m 10s
igl | module is a keyword in C++20
C/C++ CI #384: Commit 257e499 pushed by facebook-github-bot
November 5, 2023 06:40 11m 7s main
November 5, 2023 06:40 11m 7s
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