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You can check if a peripheral supports fluid_storage by checking if it has the fluid_storage function. https://tweaked.cc/generic_peripheral/fluid_storage.html It's nil if it doesn't versus if it's empty, then it's an empty table.
The easiest way to implement is probably to initialize a new Group when a peripheral is added with an optional attribute fluid. If the CC pipe manager sees a pipe between fluid groups, it should use pushFluid() instead.
The editor will need to know not to combine fluid groups with non-fluid groups.
The text was updated successfully, but these errors were encountered:
You can check if a peripheral supports
fluid_storage
by checking if it has thefluid_storage
function. https://tweaked.cc/generic_peripheral/fluid_storage.html It'snil
if it doesn't versus if it's empty, then it's an empty table.The easiest way to implement is probably to initialize a new Group when a peripheral is added with an optional attribute
fluid
. If the CC pipe manager sees a pipe between fluid groups, it should usepushFluid()
instead.The editor will need to know not to combine fluid groups with non-fluid groups.
The text was updated successfully, but these errors were encountered: